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Today's reviews!

Reviews for 19-12-21 
​Reviews for 18-12-21 Reviews for 17-12-21 Reviews for 16-12-21
​Reviews for 15-12-21 Reviews for 14-12-21 Reviews for 13-12-21
​Reviews for 12-12-21 Reviews for 11-12-21 Reviews for 10-12-21
​Reviews for 09-12-21 Reviews for 08-12-21 Reviews for 07-12-21
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X-O Manowar #2

4/30/2017

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X-O Manowar #2
Valiant Entertainment 2017
Written by Matt Kindt
Illustrated by Tomas Giorello
Coloured by Diego Rodriguez
Lettered by Dave Sharpe

    Now Aric has abandoned the armor and the Earth that was the only true home he had ever known.On an alien planet called Gorin, he is starting fresh. Free from the armor. Free from his past on Earth. But not free from war that seems to dog his steps no matter where he goes….

    I am slowly coming to the realisation of why i’m enjoying this take so much.  Forget that Aric has left Earth to find his peace among the stars.  He’s trying to put his past behind him and forge a new future and I get that, appreciate it even but it’s more that simply that.  Don’t get me wrong I adore the inner struggle we’re seeing play out between Aric and the suit and how Matt is portraying that, especially this issue with the word Wedded used!  No there’s something else about these two issues that does something to me as a reader that makes me pay more attention.

    There’s something about the work that Tomas and Diego are doing on the interiors here that reminds me of old underground or Heavy Metal comics in it’s quality that is both a throwback and yet completely and utterly new and original feeling.  The way the colours almost feel painted on the page and all the linework and attention to detail that go with that just grab you by the short and curlies and make you feel what Aric is going through.  It’s strong, powerful and gorgeously rendered work full of zest, verve and charisma.  The utilisation of page layouts through angles, perspective and those backgrounds make the scope of this extremely stunning and cinematic in nature.

    Matt is a god among men who write.  I mean seriously he’s got that ability to literally write characters in any genre and make us believe them.  We see the struggle Aric is going through here and we feel his pain and the struggle and while we want him to find peace we also know that’s never going to happen.  Ever since he was taken by the Vine his destiny was to be at war, with himself and those around him and no matter that he tires of fighting it’s what he knows.  I like seeing him and the suit converse and whether or not that’s all in his head is something else entirely but it does add this dimension to the character that I find intriguing.  

    There have been a few times in the character’s history that I found myself trying to follow his adventures.  It never seemed to last very long however.  Now this feels different to me and not just because of the look of it, this run starting off far away from Earth and focusing on the man has a way of redefining a character and who he is that resonates with people.  We’ll see how long he stays out in space dealing with his current situation that again we find exciting to witness.  Personally I like that with or without the full suit he’s a man of action and is being used and manipulated by forces to do things he wishes he could pass on because of his true nature.

    Valiant’s found a way to keep him relevant, interesting and on the tips of our tongues time and again and it’s truly a testament to the creative team and their vision for this man.

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Doc Savage The Ring of Fire #2

4/30/2017

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Doc Savage The Ring of Fire #2
Dynamite Entertainment 2017
Written by David Avallone
Illustrated by Dave Acosta
Coloured by Morgan Hickman
Lettered by Taylor Esposito

    It was a time of unspeakable evil, and a time of incorruptible heroes.  The world danced on the precipice of Apocalypse, and into the dawn of a new epoch of wonders.  Fascism and Democracy were slowly rising to meet one another in the greatest clash history had ever known.
    It was the crucible of mankind, and all would be judged.
    It was an age of dreams, and an age of nightmares.
    It was the time of DOC SAVAGE.


    Good golly miss Molly this sure is super swell!  I mean that too because the way that David took the approach to writing this is off the charts fantastic.  This is firmly planted in the original timeline of World War II and the way people speak and act are reflected in that.  There’s nothing cheesy about it, it doesn’t feel forced or unnatural it rings right and true.  It really does make me long for the days when swearing wasn’t done and language was an artform instead of all this slang and gratuitous foulness in the common tongue.  

    David’s depiction of the cast here is amazing as well.  To see the way each one is represented whether they be higher educated or low brow as it were their personalities shine in how they speak.  There’s a simple kind of elegance to the way this is written that not only harkens back to a simpler time but reminds us that this kind of behaviour doesn’t have to be out of fashion.  A conscious effort to clean up the way we speak and act goes a long way.  Still it’s fun to see here and remember that there was a time when we spoke and dressed like civilised folk.

    Ah Dave’s interiors here really do go with the words so well.  You can see the attention and care he put into this story to make it match the era it’s set in.  I’ve been a fan of his work but this shows of a different kind of skill set that shows off diversity and a range of talent that we hadn’t seen yet.  The use of page layouts through their angles, perspective and use of backgrounds continues showing us his eye for storytelling.  The look and feel of what we see is amazingly well done and just the way the linework comes across really sets this apart for me.  Then what he Morgan do with that full page battleship spread just cements that feeling you get from strong artwork.

    The way this story is structured could very easily put it in league with the old time radio or movie serials they did back in the day.  It’s expressive, fun and full of that look at a future world that didn’t exist yet.  All the while the threat of war and what they all have to go through is front and center for us to see.  Coincidentally very much akin to our present state of world affairs, it’s too bad that this too must recycle as do clothing trends.  Though let’s be honest dressing to leave the house, see being presentable, will never come back in fashion not with sweatpants and flip flops for sale.  

    Fun, inventive and a complete modern throwback, by that it’s a throwback to another time that still represents our present, this is the kind of action/adventure storytelling that puts modern movies to shame.

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The Magdalena #2

4/30/2017

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The Magdalena #2
Top Cow Productions/Image Comics 2017
Written by Tini Howard & Ryan Cady
Illustrated by Christian DiBari
Coloured by Mike Spicer
Lettered by Troy Peteri

    Maya Dos Santos--Enthusiastic but foolhardy-- in her first battle she accidentally frees the demon Beelzebub--who was summoned by  Weyer Blackwood, Anaheim’s resident wannabe Crowley and Master of Black Magick.  Of course like Maya, Weyer and his demons are just getting started.

    Alright so i’ve expressed my concern about the actual transition from Patience to Maya as the Magdalena.  I mean c’mon intellectually we all know there’s a long line of them, like Buffy, but we like the one we know and change is unsettling for some odd reason.  I guess once we get invested in a character we don’t want to see them leave.  I’m totally guilty of that as well and what Tini and Ryan are doing here really is good stuff and i’m totally behind it, I just don’t want to lose Patience.

    Over the years in comics we’ve seen some of the ways that training goes and I have to say it’s nice to see Patience taking such a hands on approach.  Also that Maya is actually reading the material and paying attention to the history of the Magdalena.  The guys could’ve wasted time showing us how long it took Maya to come to terms with her new reality but instead we get the opposite, we dive right into training and her ambition to be the best she can be.  Also I do like that we see her learning, growing and evolving as all this goes on.  Point in case is that Patience’s wound isn’t healing and bringing up why.

    I like the intelligence behind the story and how it comes across.  This isn’t typical hey your the next in line let’s go there’s a lot more going on than that.  With Patience her lack of faith and losing everything she’s ever known while Maya sees this and accepts her new destiny to replace her.  The way they have been introduced to this is so drastically different and those shine in these pages.  While I wouldn’t have been the least bit upset to see the entire issue devoted to this, including that diner scene with Shilpa.  Then add in to this the whole thing with Meyer and possibly Beelzebub and wow this is more than a complete issue full of action and story.

    While The Magdalena has always been something of a sex goddess in her own right it’s nice to see this story take a decidedly different approach visually.  It’s much more stylised instead of blatant and the outfit Maya comes up with is superbly reserved!  I like her sensibility when it comes to fighting fashion.  The use of page layouts through their angles, perspective and even backgrounds help tell a complete story that matches the words nicely.

    If this ends up being the story that truly passes the mantle onto the new Magdalena it’s certainly being done the right way.  Giving the reader the perfect opportunity to enjoy the comradery and friendship of both women and see how and why the title must be passed.  Also this isn’t the end for Patience there’s always room for stories where she’s concerned to be told at point in time people desire so Viva La Magdalena!

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Smoketown #2

4/30/2017

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Smoketown #2
Scout Comics 2017
Written by Phillip Kennedy Johnson
Illustrated by Scott Van Domelen
Coloured & Lettered by Dustin Mollick

    Well sometimes you just don’t know what to expect so you go with it until ya figure it out.  I will say this much Phillip manages to really get into the mind of a soldier returning home and bringing his experience to us the reader in a way that’s powerful.  We all have heard War changes you but I don’t think we think about that too much, if you’ve never been it’s hard to fully understand even if you’ve got a spouse or loved one who went.   So that he manages to give us this amazing glimpse into the mind of Marcus, what he’s experiencing as he comes home from war and what’s he facing well damn.

    All throughout this issue we see the emotional struggle of seeing what happened over there compared to what’s happening here.  How hanging out with friends and hearing their trivial concerns and thoughts and how they can grate on his nerves to the point we see.  There’s so much going on here that you just kind of take for granted.  From seeing his wife and meeting his baby for the first time all the while he’s seeing the local woman he had an affair with and her son whom he came to think of as his own.   It’s strong, easy to see and understand and just plain good old fashioned writing.  Not the affair part but how he’s able to demonstrate the effects of war on those of us who would otherwise have no clue.  Now i’m not sure if Phillip served or what kind of research was done but it was extremely effective.  

    Scott and Dustin do some astounding work here.  The tension and downright creepiness they are able to bring to the story to enhance what’s happening here is amazing to see.  Yeah it’s got some great traditional looking comic book style going on but as we see characters changing or how they are seen through Marcus’ mind it becomes so much more than we bargained for.  The utilisation of the page layouts with their angles, perspective and even strategic use of backgrounds keep us in the story, help the flow and make this as strong as it can possibly get.

    You wouldn’t think that a story like this would be able to capture the attention but it does.  It’s also not alone because what happens at war has a habit of spilling over into your home life.  Nightmares, trouble readjusting, violent tendencies and the visions that just won’t subside all cause Marcus to do and behave in ways that he normally wouldn’t.   What we see here and the offer he gets, from his old job back to a new one that needs to be seen to be understood, and his best friends guidance and confidence in all things will surprise you.

    I love the twists and turns throughout the storytelling here.  Phillip’s ability to structure the way the story unfolds, the pacing and the sheer amount of incredible characterisation make this one that you’ll be unlikely to forget anytime soon.  It’s got the raw emotion that touches the soul mixed with the horrors of man’s own imagination and mind that will leave you awake at night wondering why we go to war to begin with.

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Weapon X #2

4/30/2017

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Weapon X #2
Marvel Comics 2017
Written by Greg Pak
Penciled by Greg Land & Ibraim Roberson
Inked by Jay Leisten & Ibraim Roberson
Coloured by Frank D’Armata
Lettered by VC’s Joe Caramagna

    After an attack that he didn’t smell coming, Logan is now on the run from an enemy that he has no way of detecting--adamantium cyborgs with razor-sharp claws, the likes of which he’s only ever seen on his longtime enemy Lady Deathstrike.  Backed into a corner Logan approaches another victim of the Weapon X program for help, The Savage Sabretooth!

    Surprisingly i’m enjoying this a hell of a lot more than ever thought I would.  Forget the Island of Misfit Toys even though they all fit there this is so much more intriguing and dangerous.  I mean c’mon each one of these people being targeted by the new Weapon X program are being done so for a reason and we’re beginning to see what they are.  Also that they’ve got mad skills when it comes to crossing the mechanical/human elements into functioning cyborgs well that’s just even better.  Not sure of Greg’s the mind behind this idea but it should be commended because dang this is what it’s about.

    Now I wouldn’t call this getting back to basics by any stretch of the imagination unless the base is still in Canada and we’re going to see a re-introduction of Alpha Flight.  Also this is Old Man Logan, not sure what that means entirely but still, regardless of what Earth he comes from he’s a product of the original Weapon X.   So that ties him to Sabretooth, though if he’s a different reality guy why does he have enemies on this one already established?  I mean unless it’s revealed that in his original reality Sabretooth and Lady Deathstrike were bitter enemies how does that automatically translate here if technically he isn’t the same person.  Oy Vey this is why I think Marvel should stop the Mishegas with all these alternate reality people on this Earth.

    I’m going out on a limb here and say that Ibraim did the opening artwork with Warpath.  Actually it looks pretty similar to Greg and Jay’s work so that’s a nice bonus.  The whole issue does have a great flow and the way page layouts are utilised with their angles, perspective and even the backgrounds really work well.  Plus that moment we see the cyborgs regrow their skin yeah that part blew me the eff away!   The attention to detail here is phenomenal to see and it really makes a huge impact here.  From the folks at Weapon X to the main cast of characters everyone and everything has the best  possible look being put forth.

    Now i’m not sure if this is supposed to be a finite series or a true ongoing but I can see how it’s easily a finite one.  Get this group together and stop the new Weapon X program.  Easier said than done though considering how many times it seems to come back.   Still this latest endeavor seems to have been in place for quite some time and is rather more effective than we’ve ever seen before.  In any of Marvel’s secret organisations too mind you because what they’ve accomplished off the radar and now onto it is superb.  

    Keep this series what it is and should be, this cast of characters going after Weapon X program and keep the crossovers with other heroes and villains out of it along with those stupid Marvel Events that never seem to go away and i’ll continue to support this series.

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Realmwalkers #2

4/30/2017

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Realmwalkers #2
Bubble Comics 2017
Written by Roman Kotkov & Evgeniy Fedotov
Illustrated by Anna Rud
Coloured by Anastasiya Troitskaya
Lettered by Sviatoslav Kaverin, Sergey Lutovinov & Irina Smolina

    Well here we are with the second issue, just a quick recap our trio of heroes jump from world to world fighting evil and the wrongs that occur there.  It’s like a evil is an infection and they are the triage unit sent in to eradicate the disease.  Oh and Andrey has this sentient sword, Koscehi’s all-powerful one, that he doesn’t like to use and Wolf is jealous because he trained and killed a lot of people to get it but wasn’t chosen in favour of Andrey.

    I like how things open up here with the Master and his people performing an experiment.  The result of which is why the trio comes here but that’s for later.  I’d like to know how the Master and his crew got a hold of some Ichor because that’s literally the fluid that runs through a god's veins like blood does ours.  Depending on the lore it either is or isn't’ compatible with humans oh and have I mentioned I love this?!  I mean here we are thinking of the blood of gods and how it interacts with humans so Roman and Evgeniy are definitely doing it the right way.

    Well an argument for both sides of the coin can be made here on the Ichor matter.  But regardless what we see and learn is much more valuable.   Namely that the Master is a coward and runs away from his projects, see messes, when they don’t turn out the way he wants them to.  Nice bit of between the lines characterisation.   Actually the characterisation throughout this book is extremely well done.  Through dialogue, narration and actions we get to learn a lot about those whom we see in these pages.   I’m thrilled by that too because the more I read here the more I want to read about them.

    Anna’s interiors are really well done too.  Just a quick thanks for no nose ring here too it’s better off without.  The way the page layouts are utilised with their angles and perspective are very well done.  Yes i’d like to see more backgrounds but i’m of that school that feels like they enhance the scenes, moments and area’s in which they are used.  Still the imagination and creativity on display is wonderful to see.

    I’m not sure what I was expecting coming into this but it has the elements I like from the Dungeons & Dragons aspect but it’s mixed with the science fiction genre to create this whole aesthetic that makes it more unique and interesting.  Like if Sliders were a trio of somewhat powered folks traveling to different realities that had Game of Thrones style cities on the outskirts of which were things like Minotaurs.  Chasing after the big bad who leaves unholy messes in his wake when he can’t control them or find a use them.

    I am very much enjoying the central cast of characters and seeing more of them outside of combat situations and how they interact with one another.   Allies, seemingly, friends well not quite but that’s the real fun here they’ve got to have each other’s backs fighting these anomalies but that doesn’t mean they have like each other right?   This is one of those series that I think breaks genre rules and that’s entertaining as all get out.

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Micronauts: Wrath of Karza #1

4/29/2017

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Micronauts: Wrath of Karza #1 (of 5)
IDW Publishing 2017
Written by Cullen Bunn & Jimmy Johnston
Illustrated by Andrew Griffith & Ron Joseph
Coloured by David Garcia Cruz
Lettered by Tom B. Long

    As one universe dies, another is invaded! Microspace — the home of the Micronauts — is collapsing. But Baron Karza has discovered a new universe in which the people of Microspace would thrive, a universe in which he would rule! The first world to be conquered is Earth, and the first enemies to be targeted are the TRANSFORMERS, G.I. JOE, M.A.S.K., and ROM!

    First of all IDW struck gold when they started the Micronauts up then with the whole merging of the Hasbro-verse well it’s only gotten better!  Cullen and Jimmy take a track here that spotlights Karza and his egomaniacal nature and the self proclaimed saviour of the Microverse and pit that against the forces of Earth.  It directly spirals out of the whole merging of the universes and makes complete and utter sense to me.  I like how we get to see the way Karza’s mind works as he goes about his plans to take over the Earth.  There’s a brilliance here that is undeniable.

    I think that the way the issue is structured is extremely well done and how we get to see Karza think of, assess and deal with potential threats to his plans is great.  While at this stage I would probably put the MASK crew at the bottom of the threat totem here only because of their lack of time together and that we saw how Mayhem betrayed him and fractured the team.  That they aren’t as used to facing the threats the rest do is plain to see and well represented here.

    The large cast of characters that we see throughout this issue might cause some concern among a few people but here their individuality and what makes them iconic shines right on through.   Plus the way that humour is injected into the story is well done so we get a nice chuckle along with the inevitable groan when something goes amiss, for the good guys anyway.  Also to see Karza and his wife doing the monologuing if you will is typical and in character and is a wonderful tool for us to get the whole oomph behind his reasoning.   Twisted and warped as that reasoning may be it’s still there and it’s represented well and we also know the road to hell is paved with good intentions.

    The interiors here are good, strong work from everyone involved.  The way page layouts are utilised with their angles, perspective and backgrounds are extremely well thought out.  The classic comic book feel is awesome here as is all the attention to detail in the linework to the colouring.  

    This is a five part story and I look forward to seeing how Karza almost succeeds in his nefarious plans to take over the Earth in his misguided attempt to save the Microverse.  This creative team has it well and truly under control and moving in the direction that is guaranteed to thrill and excite readers.  

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Aliens: Dead Orbit #1

4/28/2017

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Aliens: Dead Orbit #1
Dark Horse Comics 2017
By James Stokoe

    After a horrific accident strikes a space station, an engineering officer must use all available tools—a timer, utility kit, and his wits—to survive an attack from the deadliest creature known to man.

    I have been and remain a huge fan of the Alien franchise and with everything that Dark Horse has been doing with it.  I mean where else are we going to see fresh new takes on the terror that the xenomorphs bring by some of the top minds in the industry?   Well add the voice, and artistic talents, of James Stokoe to that because this issue once again strikes all the right chords we look for in an Aliens story.   

    I like the way this starts off as we see at least one survivor, for the time being anyway before going back to how it all began.  The setting being used this time around however isn’t a planet or really technically a ship it’s a station.  The Weyland-Yutani Sphacteria to be precise and it’s a fuel depot/way station way out there.  I think James choice in locations is inspired and immediately sets itself apart from what we’ve seen in the past.  Also it is a great tool for that closed in feeling of claustrophobia and that helpless feeling of being trapped and that you’ll never escape.  It’s literally one of those terrifying scenarios before it’s out of the gate.

    It’s clear to me that James is a fan of the franchise just from what i’m experiencing this issue.  He understands what the reader is going to want from a story standpoint and his story development, pacing and characterisation provide the beginning of superb tale.  The feeling we get from the station crews interactions has that right mix of camaraderie that camouflages the fear of being so far from home in the depths of space.  

    The interiors here are fantastic!  The way page layouts are utilised through their angles, perspective and backgrounds full of attention to detail make this a real joy.  There are moments that the desolation of their position mixes with the station so you have that duality of feeling comforted yet alone and small.  The faces, facial expressions and body language help keep the characterisation moving forward.  Plus James has this incredibly splendid style that keeps you invested in what’s happening on the page.  

    I cannot express enough how much this embodies that specific emotion that fans of the franchise WANT to experience.  That feeling of helplessness, hope, despair and sheer abject terror at the unfolding of events which seem to mean the end of all.  While we are introduced to the station’s crew who perform a rescue mission aboard a non-responsive freighter and we know what’s going to happen in the abstract it’s what James has in store that sets us quivering in anticipation.  

    Another Alien story to knock our socks off.  I’ve huge respect for James for not only being able to show what this franchise embodies but to by doing it all himself.   What a friggin talent!

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Zakudoh #1

4/28/2017

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Zakudoh #1
Self Published 2017
Created & Written by Justin Phillips
Illustrated by Marcelo Salaza
Coloured by DC Alonso
Lettered by Blake Wilkie

    Chronicles the adventurous life of Zakudoh Stoner, a martial arts fanatic, when he comes to the realization of his supernatural abilities and the mysterious past of his family/ bloodline.

    I wish I had seen this at a convention instead of online because I bet it’s hella good to hold in your hand.  I was immediately taken with the quality of the artwork when I started reading this, how strong it is and the attention to detail here.  I’ve made no secret over the years how I feel about interior artwork and this is right up there with some of the best i’ve seen around.  

    I will say I do think that Justin has created something interesting and pretty unique here.  I like the idea of the setting here.  Terror Town, a Nickname given to a small violent island just off the coast of the USA.  Is it part of a state, the country or is it this small little independent thing i’m not sure and to be honest i’m curious and yet not overwhelmed by not knowing.  It’s one of those mythical places that don’t really exist but is the setting you need for the story to be as effective as it can be.  

    The way Justin tells this story is nicely done as well.  We start at kind of the end of the issue and backtrack to see how it got there before moving forward again to finish the issue off.  So his penchant for storytelling, pacing and structure is extremely well done.  I tried looking Justin up but I can’t tell who he is so i’m going to say this is his inaugural book for me, so my first exposure to what he’s capable of.   I think he’s got what it takes to really tell a fantastic story here.  The characters that are introduced as well as their characterisation along with the way the story flows leave us with questions that we desire to have answered.  How much does Grandma know?  Who was the Doctor calling?  It’s the little things that make a series stand out too like making a new friend, through mysterious circumstances and setting in motion things that he’ll have a hard time understanding.

    Along with some stellar work on the interiors through the use of page layouts through their angles, perspective and even strategic use of backgrounds.  The faces, facial expressions and body language do wonders in helping not only convey the emotions and feelings but continue the characterisation as well.

    I’ll try to find out where you can find this as I only stumbled upon it by sheer happenstance.  They do have Facebook and Instagram pages that you can head to if you have those outlets.  I’m trying to find a website or a place to order physical copies and when I find that out i’ll pass it along because this is one of those books I keep telling you about.  Small self-published books that show passion, desire and a love for the industry that rivals anything you’ll currently find on shelves.  

    The creativity and imagination on display here is marvelous and this kid is one I want to know more about and follow through this adventure he’s unexpectedly found himself in.  When creators can get a reader to care this much about their work you are in for something special indeed. 


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Real Science Adventures #1

4/28/2017

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Real Science Adventures #1
IDW Publishing 2017
Written by Brian Clevinger
Illustrated by Lo Baker
Coloured by Anthony Clark
Lettered & Designed by Jeff Powell

    A group of Women Airforce Service Pilots banded together after World War II and became the daring "Flying She-Devils." Food and fuel are in short supply, but the She-Devils have a plan: take it from Mad Jack, the pirate king of the Pacific. What could go wrong? Also a never-before-seen short featuring THE SPARROW!

    Maybe it’s the interior artwork but this comes off as a really cute all-ages kind of book that just happens to center around a group of women who are basically now airplane pirates.  How often do we see that?  Well airplane pirates for starters and then add in the women part and suddenly this takes on a very real individuality and uniqueness that’s incredibly fun!   Who says everything has to be this ultra-serious looking, feeling and oh so dramatic story, not me and certainly not these folks!

    So the girls have a secret base on She-Devil Island and it all has this really great vibe that reminds of The Blackhawks.  Then take that and combine it with how you feel watching old Indiana Jones and you begin to fully understand the appeal this series has.  There’s that inescapable sense of anything can and will happen and yet through all the danger and thrills things will end up being okay in the end.  It’s not rational because they are essentially pirates and there’s the danger that someone could get killed on a mission at any given time but that’s part of the charm here.  

    The way the story unfolds and the characterisation is presented show off Brian’s writing skills.  I like the way he introduces us to this series and the characters.  I like the way we see the tenacity and ingenuity of the girls in different circumstances as well as how the whole way this story really gets under way.  The set-up is smart and entertaining and the flow of the book is easy and relaxed I have to say it’s pretty darn impressive.  

    The interiors here are strong and fun as well.  I love the kind of all-ages feel I get from them and yet there’s still some nice attention to detail and the characters all have their own unique individual look and feel.  The use of page layouts through their angles, perspective and even use of backgrounds is fun and kind of flirty.   It’s expressive and there’s no mistaking the feelings and emotions of the characters.

    I’m not normally one for this kind of cutesy all girl power type of book but this is seriously charming and kind of genre defying.  The fact that the girls are who they are and do what they do is the glue that holds all this together.  I can’t wait to keep learning more about them, how they came to be here and have the background explored.  There’s a whole world here that is introduced that leaves you wanting to know the full story.  

    The second feature is one during World War II and features a spy by the name of Sparrow who is a courageous British agent.  Deadly and capable and not afraid to put herself into the mix, plus she speaks German always a bonus when trying to take out Nazi’s!

    IDW keeps expanding what we think of them being known for with series like this.  I say keep it up!

​

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