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Today's reviews!

Reviews for 19-12-21 
​Reviews for 18-12-21 Reviews for 17-12-21 Reviews for 16-12-21
​Reviews for 15-12-21 Reviews for 14-12-21 Reviews for 13-12-21
​Reviews for 12-12-21 Reviews for 11-12-21 Reviews for 10-12-21
​Reviews for 09-12-21 Reviews for 08-12-21 Reviews for 07-12-21
​Reviews for 06-12-21 Reviews for 05-12-21 Reviews for 04-12-21
​Reviews for 03-12-11 Reviews for 02-12-21 Reviews for 01-12-21

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Equilibrium #1

8/31/2016

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Equilibrium #1
American Mythology Productions 2016
Written by Pat Shand
Illustrated by Jason Craig
Coloured by Bob Smith
Lettered by Natalie Jane

    In the first years of the 21st century, a third World War broke out. Those of us who survived knew mankind could never survive a fourth... that our own volatile natures could simply no longer be risked. Now, the government has risen up to eradicate the true source of man's inhumanity to man. The ability to feel. But in this brave new world, where logic rules and emotion is punished, a rebellion breaks out that will shake this totalitarian government to its core.

    I like the premise behind this story.  A Totalitarian future where emotions and feelings are outlawed and through medication held at bay.  It sets up a regime and a resistance in one fell swoop.  All it takes to make it really work is someone who is capable or writing it intelligently, enter Mr. Shand.  

    I know this is considered a sequel to the movie of the same name but in all frank honesty I never finished that movie.  It bored me to tears.  I couldn’t get into it, maybe it was the acting or dialogue I don’t know all I know is that I tried and failed to watch the whole thing.  Surprisingly enough this issue was not only engaging but was able to keep me interested throughout.  Like I said the premise is good and the way pat starts this off with a bit of action and a surprise twist well it does a nice job of catching your attention.

    We open with a moment of clarification for one character and then proceed to see not necessarily the ramifications of that but the beginning of something.  This leads to a series of events that make you question the lead character Cleric 654-0, or Elijah to his family.  This for me is a much more coherent look at this world than the movie brought me and considering that they’ve already experienced one rogue cleric in John Preston it makes sense that this story deal with his actions in a completely new and original way.

    I like that I didn’t have to finish the movie to enjoy this.  On a side note I had no idea that this was going to be a sequel to that either.  That we have enough reminders and information to know what has come before and what will undoubtedly come again makes this series stand on it’s own two feet.  

    Jason’s interiors are pretty good, I like the originality in the appearance of the characters we meet.  His use of perspective and angles throughout his page layouts show a good eye for storytelling and how the flow of the story should go.  I wish he’d use more backgrounds for me they really flesh out the scenes more and gives a better scope of the mood, tone and feelings of what is going on.  

    I’m impressed as this has been taken from something I would’ve dismissed into something i’m looking forward to see it’s course flow.  There’s a strong story behind a good premise and this why science-fiction stories engage our minds like no other.

​

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Jim Thompson's the Killer Inside Me #1

8/31/2016

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Jim Thompson’s the Killer Inside Me #1 (of 5)
IDW Publishing 2016
Written by Devin Faraci
Illustrated by Vic Malhotra
Coloured by Jason Millet
Lettered by Christa Miesner

    Lou Ford is the deputy sheriff of a small town in Texas. The worst thing most people can say against him is that he's a little slow and a little boring. But, then, most people don't know about the sickness—the sickness that almost got Lou put away when he was younger. The sickness that is about to surface again.

    Something is seriously not right in the Texas town of Central City.  In a way this was really very good not to mention well and smartly told.  It certainly grabs your attention right of the bat and as you keep reading you really begin to wonder, become slightly disturbed and finally by the time you’ve finished the issue you think what the hell did I just read?  Devin’s writing, pacing, characterisation and sheer audacity when it comes to storytelling might just be a bright new voice in the industry.

    Vic and Jason’s interiors are just as intriguing as the story is.  Somehow the style Vic has fits every so perfectly within the realm of the story and this world.  His eye for storytelling is strong and the flow of the book through the pages and it’s layouts work really well.  Usually i’m pushing for more use of backgrounds as I feel they do wonders in fleshing out the story more with a nice subtlety here however their sparse use gives this more of a Noir quality and that again suits this extremely well.  There’s great emotion from the work and you’ll be drawn in by the seemingly simple stylings before you know it.  This is a mature title and there are boobs, now if we could just Lou even more naked, and partial nudity so beware.

    Right off the bat when we meet Lou you start to wonder if the man is touched in the head.  The characterisation is just so incredibly strong and distinctual.  Before we’re halfway through with the issue parts of his personality are emerging that kind of make you constantly flip flop on your opinion of him and who he is.  I’ve never come across this kind of writing before when it comes to the way a character behaves and that impact upon me as a reader.  

    The events that we see in this issue cause Lou to come up with a plan.  Whether that will work or not remains to be seen but I’m thinking that one way or another this will all come out in his favour.  In the meantime life in a town like this goes on and we get plenty of opportunity to see his background unfold.  His Pa was a good man who raised him well and took in an orphan when his family died giving Lou an instant older brother.  We learn about him too here and trust me when I say this isn’t for the faint of heart folks.  

    This is very much a Mature Reader title through and through with adult themes, partial nudity and sexual innuendo.  The subject matter is such however that if you can put all in the proper context you’ll understand the kind of man this story centers around. Be prepared for shocking revelations and some language you might find questionable in taste.  

    All in all wow alright how can they beat this kind of introduction and keep this level up for four more issues?

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Grimm Fairy Tales Apocalypse #1

8/31/2016

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Grimm Fairy Tales Apocalypse #1 (of 5)
Zenescope Entertainment 2016
Written by Pat Shand
Illustrated by J.G. Miranda
Coloured by Hedwin Zaldivar
Lettered by Taylor Esposito of Ghost Glyph Studios

    Last year, robyn hood and her friends defeated the cabal, an organization of ancient witches and wizards who were engaging in annual ritual sacrifices. however, with the cabal gone, the evil that they had been attempting to keep at bay threatens to break free. now that a full year has passed since the cabal was taken out, robyn must either stage a ritual sacrifice or face the apocalyptic wrath of the four horsemen.

    See now this is why Pat should be writing pretty much everything he can at Zenescope because it’s just well some of the best writing around.  The story is straightforward in that the Four Horsemen of the Apocalypse are coming and Robyn and her band merry men (and women) have to stop them.  Only much like in the real world, or in Robyn’s case, life is one big clusterf@#k.   There's no getting around the fact that the man has a way with words, is good at structuring stories so the flow the right way and can transition from scene to scene, segment to segment the right way.  

    Pat’s impressive run on the Robyn Hood and Van Helsing series’ prepares us for what he’s got in store for us here.  However there is one character who steals the show and that’s Cindy.  I don’t care that she’s an insane lunatic the bitch is a hoot pure and simple.  How the heck she managed to take over Malec’s minions is beyond me and the dialogue she gets brings me so much joy.  I really believed everything that Pat had her say.  She’s also the only Zenescope character I can forgive for dressing that way because it really is just so her.

    J.G.’s interiors are pretty strong here as well.  The creativity and imagination we see in the opening is fantastic.  I love that he can create creatures and have them appear humanoid till they deem it otherwise.  Hedwin’s colouring really helps that come to life beautifully.  The pacing of the story, the use of page layouts and the flow he creates are very well done indeed.  His use of backgrounds that give off the bigger picture of where characters are at that moment is so appreciated.  The emotion and atmosphere he can bring to the story visually keeps up with Pat’s writing.  

    There are more characters here that will play roles other than the core ones and that’s nice to see.  This issue has a few twists and turns in the story so you think it’s going one way and one thing will happen when whammo nope sorry wrong number.  It’s the little things that happen along the way that make this stick out like it does and keeps up with things that have happened throughout relationships with the characters histories.  

    This is a solidly told and illustrated story and reaffirms why I love the Zenescope Universe and those that dwell within it.  The variety of personalities we see keeps us coming back time and again.  So who’s ready for the Apocalypse Pat’s bringing?  The Apocalypse you say and no we don’t need no Winchesters when we’ve got Robyn and her merry band of Monster Hunters!

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Eden's Fall #1

8/31/2016

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Eden’s Fall #1
Top Cow/Image Comics 2016
Written by Matt Hawkins & Bryan Hill
Illustrated by Atilio Rojo
Coloured by K. Michael Russell
Lettered by Troy Peteri

    Top Cow combines three of its most provocative titles (THINK TANK, THE TITHE, POSTAL) in an unflinching fable of revenge and consequence. FBI Agent James Miller (THE TITHE) follows a sociopath into the off-the-grid town of Eden, Wyoming on a personal mission of vengeance. The price of this vigilante justice will be paid in blood, and both Eden and James Miller will never be the same.

    So the latest trend seems to be combining books into a cohesive world and I’m super okay with that.  On their own each of these titles is an amazing read, seriously if you haven’t been reading them you should be and i’ll wager the trades are at your local library if you want to check em out, so naturally if done right combining them into one epic story should be well epic.  With creator Matt on board here we already see how this is going to work and i’m really excited.

    This is an introduction issue so don’t worry if you aren’t familiar with the characters or their individual series.  There’s a what you need to know section to get you up to date on each one so it’s completely new reader friendly.  The writing and characterisation we get here is brilliant and you really get to know and understand motivations of characters already.  Now when you combine this many series with this many characters you aren’t going to be able to showcase all of them at once it’s going to be a process and thankfully these gentlemen know how to start us off.

    By giving us a solid reason for what’s happening and how the three series converge as well as introducing us,  yes even peripherally, to all the players it’s easy to see this as a brand new series.  In that I mean it’s never been seen before (no previous exposure) That’s great and it really goes above and beyond so that new readers will feel right at home here.  The premise is solid and the pacing of the story is remarkable.  The way you get that feel of each character's motivation and the way the dialogue is used convey a lot of information and characterisation.  

    Atilio Rojo is Top Cow’s newest artist and what an assignment to get!  I’m not familiar with his work so this a new experience for me, and I love those (discovering new talent).  I have to say i’m extremely impressed with his attention to detail in the characters, faces, body proportions and all the clarity that brings.  His use of backgrounds is phenomenal and for me it really does go a long way in getting the mood, tone and feel across of what’s happening here and the bigger picture.  His eye for storytelling using page layouts and how the story flows is strong and has me excited for what’s to come.

    So I recommend this highly it’s a smart, intelligent and new reader friendly that has some stellar interiors to go along with the story.  High quality storytelling that takes three separate series and makes one new exciting thriller.  

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Broken Moon Legends of the Deep #1

8/31/2016

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Broken Moon Legends of the Deep #1
American Gothic Press 2016
Created & Written by Philip Kim
Illustrated by Nat Jones
Lettered by April Brown

    Villagers are trying to lead a simple life by fishing for food, but in the new world, what they catch isn't always a fish -- sometimes it's a kraken! Many casualties have led them to depend on a vicious biker gang for protection, but there are costs…

    I love the world of Broken Moon it’s set in a future where the Moon is broken and the world is overrun by the Monsters of Filmland.  The oceans are filled with people akin to the black lagoon the land was under the iron rule of Vampires and there are pockets of man and werewolves out there.  Frankenstein men and ghouls also exist it truly is a world like none other.  Society has forgotten the advancements made by man and it’s a new dark ages.  

    If you have the opportunity to pick up the first Broken Moon story by Steve Niles and Nat Jones it’s well worth it.  Don’t worry if you can’t though because this story starts off nicely and can be read on it’s own.  I’ve given you a synopsis of the world so this is absolutely new reader friendly.  Also it’s only .99 cents on Comixology so it’s not a big risk.

    This story by Philip opens up with a group trying to catch fish and establish a civilisation once again.  The odds are stacked against them but they are giving it that proverbial college try.  We are introduced to the dangers in fishing, in this case that’s two-fold and it’s going to be something exciting to see unfold, as well as among their own kind.  Meaning mankind which inevitably includes the Werewolf community as they are human at their core.  

    This is a marvelous set up for the story and introduction to the new arc.  The characterization is strong and Philip does a great job in establishing the way of life these folks are fighting for.  Not only that but the obstacles they face in fighting for that.  

    I love that Nat is back for the illustration of this story.  He helped create the original and knows this world like no other.  The way he brings this to life with this obscure detailed work really help you focus on the world and it’s characters.  The way he is able to control the flow of the story through it’s pages and panels is exceptional.  Also the colouring is dynamic as this is night and it always seems to have this ominous feeling to it.  Then there’s the creativity and imagination on display as well as we see him bring the creatures and people to life in ways you won’t readily expect.

    Both overt and subtle horror at it’s finest here as we get a new glimpse into a world where monsters rules and humans are the minority.  It’s a story lovers dream to find a new world that is unlike any other that begs to be explored.

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Revolution #00

8/31/2016

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Revolution Prelude #00
IDW Publishing 2016
Written by John Barber
Illustrated by Fico Ossio
Coloured by Sebastian Cheng
Lettered by Tom B. Long

    Explosions rip across the Earth—and all signs of blame point to OPTIMUS PRIME and the TRANSFORMERS! G.I. JOE refuses to go quietly—and they assemble heroes big enough to stop the invaders! ACTION MAN and M.A.S.K. fight for humanity—but where do ROM and the MICRONAUTS stand?

    If you’ve been a fan of IDW then you’ve seen that they have more than a couple of Hasbro licensed titles in their line-up.  For the first time they are going to do a company (Hasbro) wide crossover and the result will be that all Hasbro titles will then become part of a shared universe.  Now I don’t know if G.I. Joe A Real American Hero will be part of that or left alone (preferably) but I’ve seen the Joe’s mentioned in Action Man and appear in Rom already so the Revolutions begun on a small scale.  

    Gosh Fico and Sebastian’s interiors here are amazing!  The linework is incredibly tight and detailed and the backgrounds are amazing to see, so filled!  I like the way this looks and wished more comics had this level of exceptionalism to them.  It doesn’t matter what they are drawing either from the Transformers to the Joe’s it all has this dynamic look to it and i’m thrilled by how good it is.  

    The Joe’s, namely General Joe Colton (who the Joe’s are named after) and Scarlett are at a monitor going over the events that tie all the titles into this series.  The main focus is on the Transformers as they are the catalyst to unite Earth’s forces against them since Optimus Prime has pretty much established himself as Earth’s ruler, though under the guise of guidance and friendship.  He wants Earth to enter the cosmic alliance of planets which will undoubtedly bring unwanted attention to the planet.

    If this is any indication of how well the stories are going to be told we’re all about to get schooled on how to unite a line into a cohesive universe.  John’s storytelling and updating the situation and setting the stage here is exceptional.  

    Comixology has this issue for FREE right now so if you can’t find it in your local shoppe it is available online.  Get this because if it lives up to it’s potential this is going to rewrite how company crossovers are done.

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Queen of Vampires #3

8/30/2016

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Queen of the Vampires #3 (of 7)
ARH Comix 2016
Story by Arahom Radjah
Written by Abraham Kawa
Illustrated by Manos Lagouvardos
Coloured by Nikos Koutsis & Mike Toris
Lettered by Yiannis Zoumpas

    ARKHALLA returns victorious from Carcosa just to find out that her attraction for Shamath grows without her even noticing it!  While she is distracted with her own private world, Bel schemes the plan that will finally bring the Queen down.

    Alright so this issue we see a great deal of characterization and plot advancement.  So far we’ve seen the other Vampires that the Queen has turned start to think of overthrowing her reign.  It’s just been bits and pieces, ideas bandied about that sort of thing.  This issue however the guys take things to a whole new level.  As those who received their letters, via covert means of course, finally gather together for the first time.

    Then there’s Shamath the Queen’s man servant.  Okay man might be giving him a little more credit than his years show but in this era at this time we’ll call him a man.  After all it’s the things we do, see and how we react to them that make us what we are.  His own musing about what he didn’t do in letting the Queen die and his outcast status among the slaves leave him pretty much bereft of friends.  Even with the help of another the slaves still see him with a mixture of pity and fear.  

    The Queen herself gets a nice spotlight here as well.  So what does an Undying Queen do when she’s feeling blue?  Heavy is the head that wears the crown after all and whom does she trust to turn to when things preoccupy her thoughts?  Surely no Shamath thought he chemistry the two share is undeniable.  She cannot turn to Bel after all he is sworn to protect her and wasn’t there when she nearly died.  The characterisation here is phenomenally done and the look we get at her in private compared to the cold hearted ruler the public sees or the revenge moments she takes out on others well it goes a long way in getting the reader to empathise with her.  Something I wouldn’t have thought we’d be doing.

    The interiors are extremely well done.  The way the page layouts are used to control the flow of the story are great to see.  The use of detail and backgrounds (though more backgrounds would be nice to see) where intricate windows or buildings or even the shadows of bars on cells all conspire to really flesh out the world, palace, they live in.  Yes it’s an adult title and seeing her nipples in all their glory doesn’t seem trite or slutty it’s just a fact of who she is.  Bold, daring and unafraid to use whatever charms she has to gain what she desires.  Yes i’d like to see men full frontal or some gay sex considering this era and the life they all lead where taboo’s aren’t a thing but in the meantime the sexual representation is handled with aplomb.  

    The pacing of the story moves along at a near perfect pace.  The placing of actions alongside debate and storytelling really help to show off the bigger picture of what everyone is up to.  There’s a raw emotional power that comes with this issue that belies the creatures they are and it makes you sit up and take notice of the talent these folks have bringing this to life.  It’s a beautifully done series so far.

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G.I. Joe A Real American Hero #231

8/30/2016

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G.I. Joe A Real American Hero #231
IDW Publishing 2010
Written by Larry Hama
Penciled by S.L. Gallant
Inked by Brian Shearer
Coloured by J. Brown
Lettered by Christa Miesner & Neil Uyetake

    After an underwater tussle near Cobra’s old Broca Beach facility off the coast of New Jersey, Torpedo, Cutter, Deep Six and Shipwreck are ready to investigate a hidden underwater base.  Meanwhile Bombstrike gets captured by the Black Major and his Red Shadows, Duke’s wife Claire heads to a mysterious rendezvous and Dawn Moreno escapes Cobra’s grasp in search of an Arashikage heirloom…..

    We all know i’m a huge fan of this series after all Larry combines what made the cartoon great, all the code-names, outfits and gadgets and blends them into a real world covert/spy/action/adventure thriller that seems like it could be playing out anywhere in the world right now.  He’s been the master of these characters for so long it’s second nature for him to chronicle their stories and keep bringing us twists and turns that continue to keep the series as fresh and interesting today as it was when it first debuted.  

    I’m interested in seeing where this Dawn story take us.  With all of Snake Eyes memories and such having been downloaded into her brain there has to come a time when her own personality and his merge and become something new.  In the meantime i’m going to enjoy watching her as she’s confused as to whom she is and keeps carrying on like we see here.  

    I’m not as familiar with Bombstrike as I possibly could be but she’s turning into one heck of an interesting character.  While i’d rather see more of Lady Jaye (one of my two favourite Joe’s) having new, strong female characters is never a bad thing.  Her ongoing characterization is refreshing to see and as we get to know her more she’s becoming an essential lone wolf type of character who has great promise.

    Shipwreck being left topside is a shame, he’s my other favourite character, still what Cutter and Deep Six find inside the possibly abandoned sea base has my mind reeling.  I think that the fact that this place exists as it does is a great way to show that Cobra never sleeps, stops building up its forces for attack and that they are constantly trying to make upgrades.  When it’s quiet you have to worry the most because that’s generally the calm before the storm and that applies here extremely well.

    Claire, well i’ll just smile cause I knew I was right to think she isn’t who she seems anymore.  Now i’m more excited than ever to see what this is going to do to Duke.  General Hawk is back and well the dialogue and characterization we get when he gets to the Pit just keeps demonstrating why Larry has always been the best choice when it comes to writing the adventures of the Joe’s.

    The art team led by Gallant keeps this at that level above the best animation level that bleeds into classic comic book style.  The attention to detail is fantastic and the way he uses page layouts to show the flow of the story is incredibly entertaining.  Plus he doesn’t shy away from backgrounds and those plus the attention put into them really help flesh the scope, feel, tone and mood of the story out even further.  

    Seriously this the most fun the Joe’s have been and it seems with each issue and new arc it only keeps getting better.

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Rai #16

8/30/2016

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Rai #16
Valiant Entertainment 2014
Written by Matt Kindt
Illustrated by CAFU
Coloured by Andrew Dalhouse
Lettered by Dave Lanphear

    A century from now, the island of Japan will launch into orbit to escape the wars that engulf the Earth. Under the protection—and control—of an artificial intelligence known as Father, the satellite nation will struggle to build a cohesive society. Sensing their discontent, Father creates a champion for the people:
RAI.
It is the dawn of a new generation for New Japan with the introduction of the tenth Rai. But a former champion continues to haunt New Japan, trying to destroy Father and expose his facist ways...

    This whole 4001 A.D. thing has been the best thing to happen to Rai ever.  The kind of storytelling and characterization we’ve been getting has really cemented the character’s place in history for me.  His origin from being born of a human mother and Father, that A.I. whom I still believe to be based on Harada otherwise why not just create something from scratch why use human DNA if Father weren’t based on someone who was human and this is idea of leaving a legacy or having literal children?  

    For Matt to tell this story from his early days before he fought against Father and to see the machinations of New Japan’s citizens and his own unquestioning actions keeps putting things into perspective.  The stark contrast of this obedient child who possess great power to the free thinking one is great to see.  It can’t be easy to go back and write based on what was like this and have it be so utterly convincing.  Yet he manages to draw us in and flesh what we’ve already learned while still keeping it new, fresh and interesting.

    Meanwhile Cafe and Andrew’s work on the interiors are amazing.  That Meg-A-Phid is so damn good, creepy and utterly giant Japanese monster material.  You couldn’t have started off with a more dynamic scene for Rai to appear in.  Cafu’s eye for storytelling is impressive and the way he uses panels in the page layouts really helps the flow of the story to tell the tale.  His attention to detail is amazing to witness and the colours are so in sync it’s eerie.  This future is so well conceived and executed that you really don’t want to ever leave it’s setting.

    Rai has become a character whose exploits we enjoy seeing.  Regardless if he’s Father’s tool or enemy he’s got more depth and interesting characteristics than ever before and that makes him one the most successful updates in the Valiant Universe.  Matt’s ability to impress with this is a testament to his imagination and skill as a writer.  I mean we’ve seen who he becomes and yet reading this there is still a part of you that wonders how could he not see that Father’s using him this way is a bad thing and makes you want to see more.

    Innovate, creative and full of mystery, superb characterization and stunning artwork Rai continues to pave the way for the future and inspire loyalty in his followers.  

​

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Wraithborn Redux #6

8/30/2016

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Wraithborn Redux #6
Benitez Publications 2016
Story & Script by Marcia Chen
Story & Pencils by Joe Benitez
Inks by Victor Llamas, Joe Weems, Livesay, Peter Guzman
     Matt “Batt” Banning & Marco Galli
Colours by Studio F Mike Garcia
Letters by Comicraft’s Michael Heisler

    The final question is answered: who will ultimately wield the power of the Wraithborn? The pulse-pounding finale is here as Valin makes a noble attempt to rescue Melanie... and finds himself face-to-face with Brijit and Kiara. The stakes have never been higher, the outcome never more tense. Now is the time when heroes are born...or die.

    I’ve been enamoured with this series since issue one.  I have the first four issues from the 2005 debut when it was published through Wildstorm so when I say that I mean it because it’s one heck of a lovely series in both words and visuals.  I’ve passed that enamoured stage however and gone into full blown love of it and it’s my fervent hope that now with Redux complete there will be new adventures for Melanie and Zoe.  

    Marcia writes an incredible story as she’s able to weave the power of the Wraithborn and those who seek it into the transformation of a scared and lonely girl’s life story.  It’s very much akin to a coming of age tale in the supernatural world.  We see friends, allies, villains and even those who don’t quite fit into just one category be introduced here.  They flesh out this world and showcase that there really are things to be afraid of in the dark.  

    Joe’s pencils are so incredibly detailed and intricate and the inking and colouring behind them really do them justice.  That’s not easy to do either when the pencils look like this either so the team has done more than an exceptional job with bringing this to life.  From the in your face action to the subtle use of backgrounds and all the little details in between, see armour-facial expressions-folds of clothing on the body, to the creativity and imagination used to bring the hounds to life or make the armour look almost victorian you won’t find work more seasoned and gorgeous than this.

    This may be a six issue series and complete with the origin of Melanie becoming the Wraithborn but it’s far from the end of her story.  There’s still a whole new world for her to explore, training to witness her undergo as well as embracing this life and her new friends.  I’m hoping that we’ll get to see these things since the characterization and storytelling here are so good.  I mean this is what Freeform (see ABC Family) wanted with some of their heroine based tv shows but weren’t able to achieve.  

    That this series still holds up as well as it does 11 years later is a testament to how good the story is.  It doesn’t lose anything it only gains my respect for how timeless the coming of age story can be truly be.  With a fantastic female lead character and interesting developed supporting cast surrounded by unbelievable interior artwork this what comics should be about.

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