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Today's reviews!

Reviews for 19-12-21 
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Black Monday Murders #4

11/26/2016

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The Black Monday Murders #4
Image Comics 2016
Written by Jonathan Hickman
Illustrated by Tomm Coker
Coloured by Michael Garland
Lettered by Rus Wooton

    As stories are told it becomes harder and harder to come up with new original takes on things that have permeated our consciousness for generations.  So leave it to Jonathan to be able to take those strands and weave them into something new and fresh for us to revel in.  Conspiracy theories abound and secret cabals come and go but here is story that takes those and adds something a little bit extra.  Rebellion and vengeance.  

    Personally i’m more than a little enamoured with how Jonathan is telling this particular story.  We’ve seen the Detective learning as he goes and finding himself thrust into the deep end without a floatation device but now we’re seeing the history of the siblings.  Daniel may be dead but it’s his sister who well we’ll call it welcomed back to the family who takes center stage.  This is her story of being away and now being back.  

    I love the fact that through her dialogue and the flashbacks not to mention her interaction with the woman in white, plus Tomm and Michael’s visuals, that she comes across as this strong, smart and determined woman whom you want nothing to do with being on her bad side.  You can feel her presence come off the pages and she’s the kind of woman who even men who like bad girls stay the hell away from.  She’s like a storm brewing off the coast that’s about ready to reach one of those high category levels and it’s so evident from the way she looks, moves and acts.

    That the guys can bring this kind of characterisation to the pages here isn’t unexpected but it is incredibly exciting.  She’s the kind of character you want to know, see in action and stay out of her way while she goes about her business.  She’s alluring, frightening and completely and utterly fascinating and this is the issue we learn so much about her that leads up to her actions this issue.   This is one of those issues where everything falls into place in such a way that it’s impossible to say that it was done on purpose, even though we know it was.

    Tomm and Michael’s work on the interiors here are really stunning stuff.  I love the attention to detail that we see.  The use of backgrounds fills me with so much added oomph for what is happening, fleshing things out so incredibly well.  The way the page layouts feature angles and perspective really control the flow of the story beautifully.  There’s also this way they are able to portray the emotions that seep into the bones as you read the words that chill you deep down.

    The more we learn the more we want to know and all we’re really privy to this issue is the twins upbringing and how Daniel was chosen head of house while his sister was banished.  The other houses are more mysterious and hopefully we’ll see more of their roles as the next arc starts.  In the meantime if you’ve ever thought the phrase “Hell hath no fury like a woman scorned” doesn’t mean anything read this and rethink that position.  

    With some outstanding writing, characterisation and plot developments alongside some of the most effective well suited interiors to match this series defies expectations.

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Lady Killer vol.2 #3

11/26/2016

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Lady Killer vol.2 #3 (of 5)
Dark Horse Comics 2016
Written & Illustrated by Joelle Jones
Coloured by Michelle Madsen
Lettered by Crank!

    Well I have to say this is something we’ve been waiting for with the background of mother Schuller.  Ever since we first saw her we knew there was more to her than meets the eye and this is the issue we learn just what that is!  That it ties directly in Irving and his past well Joelle just put the icing on the cake with this right here!  

    Now the opening is utterly magnificent.  The montage that Joelle brings to the pages visually and with it’s narration we really get to see that Josie loves what she does and relishes every minute of it.  It’s when she’s the most happy and with all these different scenarios of how she completes her jobs well there’s just the most perfect sense of Josie that there could possibly be.

    There really is something about the interiors here that just speak to you as a reader.  The attention to detail is amazing!  The use of page layouts through angles, perspective and those backgrounds couldn’t be done any better than what we see here.  Joelle has so much talent on display here and the colouring from Michelle is astounding.  

    So we know the time frame that these stories take place in, it’s a huge attraction not only because of the subject matter but for the clothing as well as her profession of choice and the people still out there.  However to see mother Schuller’s involvement of the events that transpired in her native Germany in World War II well that’s something that I couldn’t have exactly scripted.  Who she was then, what she did and how she knew Irving well that’s something which I have to applaud Joelle for not only thinking of but for bringing to life the way she did.

    I have a new respect for mother Schuller as well as seeing why she and her daughter-in-law are at such odds.  The two women are so much more alike than either of them will ever admit or know about.  So if it turns out that Irving is the man whom mother Schuller thinks he is, and let’s face it his reputation in Josie’s world would certainly attest to this being the truth, it places Josie in a precarious situation and one that will be exciting to see play out for the remaining two issues.

    There is something about this particular issue that has suddenly elevated everything we’ve ever seen or known about these characters.  From artwork that has always been wonderful feeling so much more inspired here to the story itself it’s as if something broke free and the creative chains came off and Joelle threw caution to the wind.  It’s got this fluidity and amazing moments that just blow you away.

    As charming as it is disarming it’s an extremely rare entity that combine such beautiful imagery alongside such intense and powerful writing to transcend everything we’ve seen so far.

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The Great Divide #3

11/26/2016

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The Great Divide #3
Dynamite Entertainment 2016
Written by Ben Fisher
Illustrated & Lettered by Adam Markiewicz
Coloured by Adam Guzowski

    Paul and Maria find themselves uneasy allies on the run in a world where any physical contact results in agonizing death.  But the bloody effects of the “Divide” may be the least of their concerns when they stumble into the crosshairs of a deranged serial killer and a group of “baredevils” who thrive on the danger of exposed skin.

    I like that Ben is taking us on a journey here throughout the world’s new landscape.  I like that there may or may not be a cure out there for this new “disease” and that Paul and Maria are off to a specific destination.  So that along the way we get to see how different parts of what is left of the population react to the new reality.  It’s also a great opportunity to really flesh them out as people and the characterisation here is wonderfully done.  That a side effect of touching someone is to absorb their mind into your own means that a person is forever changing and evolving.  

    These Baredevils are crazy folks.  Though I will give it up to the guys for showing everyone in various stages of nudity regardless of gender.  It’s definitely something where the visual reality alongside the writing is incredibly important and effective in bringing these people to life so we can understand them.  It does make me wonder if this community is so large then how many others are out there that operate in the same manner.  Plus there’s one important thing we learn about what happens when you touch too many people.  That aspect adds something else to the mix I hadn’t previously thought about.

    I do have to commend Adam & Adam for their work on the interiors.  Aside from the equal opportunity crazy dressed, or naked, attire the book has a great feel to it.  The facial expressions are wonderful and portray a lot of emotion as well as some additional characterisation.  The use of page layouts through angles and perspective are done very well.  The use of backgrounds is much appreciated and really fleshes out the scenes greatly putting you in that moment with them.  P.S. that graffiti on the mall wall lol nice!

    This issue has a few new revelations and some new folks are introduced to the series so that we start to see how this changes the dynamics.  We could’ve just had the two of them on cross country road trip but by enlarging the cast of characters we get to see new aspects of personalities emerge.  Also I’m wondering if that coming out story, which while Paul might not have appreciated I surely did, is going to have a different kind of impact upon him.  

    Ben is keeping us on our toes with this one and I like that.  The whole premise and take on the end of the world disaster story is original and interesting, full of good characters with solid characterisation.  It’s filled with nice interior artwork that isn’t afraid to push boundaries.  The story has a great progression and pacing to it that keeps everything fresh.  Unlike anything you’ll expect it to be this is the new original aftermath story!

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Kingsway West #3

11/26/2016

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Kingsway West #3
Dark Horse Comics 2016
Created & Written by Greg Pak
Illustrated by Mirko Colak
Coloured by Wil Quintana
Lettered by Simon Bowland

    FIVE YEARS after the war that turned him into a monster, a Chinese gunslinger just wants to stay out of trouble. But when his wife disappears, he’s drawn back into an Old West filled with mayhem and magic where he might lose not just his love, but his very soul.

    I think what Greg is doing here by exploring both Kingsway’s emotional state alongside this new world he’s created is being done exceptionally well.  The opening where he’s dreaming of searching for his wife and how that connects with where he’s at right now with the Red Gold and the creatures it creates is interwoven incredibly well.  Yes his wife’s disappearance is the catalyst for his current adventure and his love for her is such that he’s willing to once again become the killer he used to be shows the depth of that love is amazing.  That we as readers have absolutely no idea where she is or even if she’s still alive is a great way to go here.  It keeps his journey not only in the forefront but there is an added tension to what he is doing here that you can actually feel.

    Ah Toy has been leading Kingsway to where they are now and i’m not entirely sure she’s been honest with him.  It feels like she’s been using him for the sake of her people, granted there may be some altruism behind it but it’s deceptive nature isn’t one that goes unnoticed.  That Kingsway sees this as well and takes the stand that he does and the circumstances that happen after that all conspire to pull him into a way of life that he’d once forsook.  It’s great characterisation and character driven writing.  We really get the chance to see his inner struggle about what he wants to do and what he’s made of his new life.

    Mirko and Wil do some amazing work on the interiors here as well.  The attention to detail here is extremely well represented in the facial expressions and body language.  The use of page layouts through angles and perspective capture the moments beautifully.  Even the use of backgrounds here are done in ways that heighten the drama of the moment bringing us those oh my goodness moments.  Plus there’s the creativity and imagination on display with the creatures affected by the Red Gold and the Engineer’s ship that make for their own standout moments.

    Each issue brings us new revelations and surprises, new allegiances and dangers and that’s exactly the way it should be.  It keeps the story ever evolving and growing into something much greater than we believed when it started.  While Kingsway is involved for his own personal reason he works with the rest to stop another war from happening as well.  His destiny isn’t to sit on the sidelines and let the world go by and once he realises that I think things will change yet again.

    An innovative and fresh take on an alternate history that even without the magic would be something worthy of your attention.  This is strongly written and incredibly well illustrated and will thrill readers as they discover this strange, brave new world.  

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Nights Dominion #3

11/25/2016

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Nights Dominion #3
Oni Press 2016
By Ted Naifeh

    Inside the Tower of Uhlume, Emerane and the others make their way to the treasure room. Along they  way  they  see  things  they  wish  they  hadn’t:  a  group  of  worshippers  being  bathed  in  light  from  the  “Eye  of  Uhlume,”  as  well  as  believers  who  are  transformed  into  skull-headed,  undead  warriors. The treasure room they find empty—save for a decrepit old man imprisoned within. Then, they’re surrounded by the cult of Uhlume and their undead army. Emerane risks capture to save the imprisoned man, and she and the others make it out by way of an underwater passage. When they emerge outside the Tower, they find the Furie, waiting for them. For Emerane.

    This issue really delves into some intense characterisation as well as the aftermath of being used and betrayed.  Before all that happens however they have to face off with the Umber Knight.  I’m constantly pleasantly surprised by what Ted is doing here.  For a group that was put together basically on the fly and who haven’t been together that long they certainly have bonded through their experience and come to each other’s aid nicely.  

    I’m also a fan of what Ted is doing with the aftermath of the theft in regard to the rest of the people well okay the Order of Uhulme.  Well okay at least those in charge.  I like seeing that at least one thinks that because he’s there he’s above everyone else, in the faith of course, and that his will supersede the rule of the land.  Isn’t that just like an organised religion to have that one man who thinks he is the religion.  I like it because it expands the world and the angles from which our budding band of heroes are going to have to face now.

    I have to say the mix of intricate work on the backgrounds, in the clothing and the way we see these religious folks is marvelous.  There’s the proper church attire that is mixed with Roman or Greek aspects while residing in this whole Middle Eastern architecture and it’s amazing to witness.   I really enjoy Ted’s eye for storytelling as he uses page layouts with their angles and perspective so nicely.  Plus he’s doing everything here so what we see is exactly what he intends for maximum impact and I cannot stress enough how important that is when it comes to storytelling.

    So what’s next for this rather eclectic band of adventurers?  That’s the real question isn’t it do they stay in touch and go after the man who brought them together and seek revenge?  Do they turn to one another for help or support in other ways?  We see some of that here and that Ted leaves a whole lot wide open for us to interpret and speculate on is fantastic.  It really does make you want to know, which ensure coming back again.  Coming back again should be a no-brainer by this point as the story really has everything you need to enjoy it.

    There really something so classic about this.  You see the evolution of the characters and much like anyone who has done tabletop RPG games you find that more time you spend among them the more it all seems so natural to forge the bonds of friendship.  Ted captures in this series so beautifully that essence of gaming and translates it to the comics medium.

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Samurai Brothers in Arms #3

11/25/2016

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Samurai Brothers in Arms #3
Titan Comics 2016
Written by Jean-Francois Di Giorgio
Illustrated by Frederic Genet
Coloured by Delphine Rieu
Lettered by Cat Connery

    The mysterious Wind of the Sands has led the beleaguered hero Takeo to the fortress of Lord Tanabe, and suddenly the magnitude of the task ahead of them becomes clear! But he must not fail, for Akio’s freedom depends upon it!  Luckily, Wind of the Sands is a woman of many talents and has some tricks up her sleeve that surprise even Takeo!

    If you haven’t been paying attention and bought the first series go out and get the trade than start reading this one because this is what storytelling is always meant to be.  It transports you to a time and place you aren’t familiar with and educates you on the ways of life, love and dangers that are inherent to it.  

Takeo’s journey to find his brother and then when he found him his world changed in ways he could never have imagined.  Family will be the death of him yet unless he can find a way out of this one.  The opening however sets up something else entirely as we see our man running for his life into an abandoned city where those following are too superstitious to pursue him.  Here I thought the interiors were majestic and then suddenly Frederic and Delphine bring us this eerie and stunning ruin in the middle of nowhere, wow.

I do like that Takeo still holds a flame for Sayuri and he wants to find her and rescue her from whatever has befallen her now.  The poor thing seems to find herself in horrific situation after another and that trend doesn’t seem to ending anytime soon.  I’m beginning to think that if he and she are never destined to fulfill that love at first sight moment.  

That Jean-Francois can write such a powerfully emotional and story driven tale that he can infuse with action, subterfuge and all kinds of peril makes him one of a rare breed.  The way he can transition them all so seamlessly throughout the book is so masterful.  He keeps introducing us to new people and situations that seem so far above what Takeo is capable of and yet there he is right in the thick of things more than holding his own.  

The interiors here are some of the most intricate, stunning and complete works in comics today.  There’s a grace and beauty to them that you don’t expect and the attention to detail continues to amaze me.  The flow of the book through page layouts using angles and perspective are gorgeously done.  The emotions they can evoke from a reader is wonderful and powerful.

This is the kind of series that blends the romanticism of feudal Japan alongside the hazards and reality that one would face in these times.  The story and characterisation are so well represented in such strong writing and interiors that this remains time after time that this truly is among the best of the best.

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Rivers of London Black Mould #2

11/25/2016

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Rivers of London Black Mould #2
Titan Comics 2016
Written by Ben Aaronovitch & Andrew Cartmel
Illustrated by Lee Sullivan
Coloured by Luis Guerrero
Lettered by Rob Steen

    London’s finest wizarding policeman, PC Peter Grant, finds himself with an interesting case on his hands. His colleague, Muslim ninja and possible trusty sidekick, Sahra Guleed, has discovered a mould problem in the house of a friend. But what at first seems just a virulent fungus takes a far darker turn when the mould attacks Guleed, piquing Peter’s interest and suggesting something far more dangerous…

    I have to say there’s something original and interesting about these stories that blend the worlds of the strange and the mundane extremely well.   That Ben and Andrew showcase as much of the legwork that they do, hence the mundane part, in such a reasonable and natural manner it makes this seem more like it should take it’s place among the best that British crime drama has to offer.  The added magical or supernatural nature of the case just makes things that much more interesting.  For instance this Black Mould that they are investigating can’t just be something that’s come naturally, or can it.

    Throughout the story the fact that as a reader I am thinking who can be behind this Black Mould to have enabled it to do what it does means that they are doing something right.  While it wouldn’t be unheard of for something to take on a life of it’s own sentient Black Mould that targets its victims this way would more naturally be something that would be directed by someone else who has an axe to grind.  Sometimes you want your mind to be engaged in ways like this does.

    Lee and Luis do some incredible work on the interiors here.  I love the attention to detail in the characters, as well as the backgrounds which are spectacularly done.  There’s a piece of artwork hanging on the wall and it’s eye catching in ways that show off some real imagination and creativity.  The use of page layouts through angles and perspective are wonderfully done and control the flow of the book nicely.   There’s a real sense of comic book realism happening on these pages that really help transcend the story from average to extraordinary.

    There’s this subtle way the story progresses here that says there are a certain type of people being targeted.  It’s noticed and important but we’re still left wondering how and why.  So it’s one of those things that keeps you coming back for more.  Not only do they engage the reader with the quality of characterisation and storytelling but the whole idea behind it still remains elusive.  It’s this that makes things fascinating to uncover alongside Peter and Sahra.

    Creative, inventive with excellent characters, characterisation wrapped around solid interiors this is the kind of detective story that will keep you guessing until the end.

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Warlords of Appalachia #2

11/25/2016

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Warlords of Appalachia #2
Boom! Studios 2016
Written by Phillip Kennedy Johnson
Illustrated by Jonas Scharf
Coloured by Doug Garbark
Lettered by Jim Campbell

    After the New Confederacy is crushed in a second Civil War, only Kentucky holds out, not recognizing U.S. sovereignty. This leads to a particularly brutal crackdown in a small mountain town called Red Rock, where a mechanic and reluctant folk hero named Kade Mercer rises up to become the first feudal warlord of Appalachia.

    So with the events of last issue where the citizens of Red Rock were riled up and the soldiers opened fire and rioting ensued things got more than a tad crazy.  We open up right there with all the chaos going on around here.  It really is utter madness and the way that it’s brought to us is exceptionally well done.  The way that the narration is done makes coming into this easy enough and keeps the “what’s come before” aspect alive and well in a new way.

    I like the way Phillip also moves the story forward here.  Seeing the President so quickly into this issue was great as well as interest in Kade.  Right off the bat he knew who posed the greatest threat in the whole scenario and whether that’s because he’s a shady son of a …. himself is another story altogether but it certainly bears noticing.  It’s the little moments of characterisation and plot development that really set a story apart and that we see them here is a sign of great forethought and planning, not to mention some skill and talent.

    Also I am a fan of the way that Jonas uses page layouts here.  With both the wording and the way panels are done it’s some really good, strong and impactful stuff.  The use of angles, perspective and backgrounds here are fantastically utilised and provide some incredible impact for the reader.  There’s some really nice emotion coming off the characters and the use of facial expressions and body language really do some wonderful things in helping tell the story.  

    The story build up here is going well.  That Kade now has a mission to undertake and his son to rescue means he’ll do whatever is necessary to get him back.  Worst thing you can do is take someone’s kid after all that’s just asking for trouble.  That there’s a perfect storm of events that lead to all this happening and that it feels organic rather than staged also speaks volumes at how well this is written.  

    The Civil War that tore apart the country and left Kentucky on it’s own is much like a character in itself.  We see the state as being abandoned in a sense, bereft of the modern technology the rest of the country has.  So we see old mines and wilderness full of different types of folks now as a kind of new normal.  Add all these different aspects and the fact that the town are now kind of outlaws and you can see the shape of things to come.  

    There are wonderful aspects of the world as know it today along with some pure fiction that blends to create a wonderful new type of story.  This is an incredibly interesting book full of sharp writing and solid interiors.

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Armor 1 #2

11/24/2016

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Armor 1 #2
Evoluzione Publishing 2016
Written by Marcel Dupree
Penciled by Carlos Trigo
Inked by Gulliver Vianei
Coloured by Andrea Celestini
Lettered & Designed by Marco Della Verde

    Last issue we met Jason and we saw that after a cruel prank he found a crashed spaceship and an alien.  New kid in school and Dad isn’t the easiest person to talk to and little sister well yeah sisters do we need to say more.  Actually she’s quite the pistol and has some great lines in the short amount of time we see her.  We pick up this issue with Jason just getting home after his ordeal.

    Father and son arguments and explanations can sometimes be the best things around and that Jason is pretty darn honest about what happened and his dad not believing a word of it well that’s just some honest storytelling.  I do like the way Marcel takes us on a journey this issue with Jason and his dad.  While we get to see more of what dad does and the conflict that will eventually cause when the full events of what happened in the woods comes to pass for now the whole secretive aspect of it is intriguing.   Though let’s also be honest for a moment knowing now what he does and where he went with what Jason gave him you’d think he’d be a bit more lenient.

    When Marcel delves into what dad does things really do take an interesting turn of events.  Suddenly there’s more going on here than I had originally suspected and that keeps my curiosity piqued.   It explains why they moved here and expands the world that Jason lives in and as a direct result puts the two of them on a collision course that neither is aware of.  It’s just good solid writing and it’s done so that the pacing is great and the story development exciting to see unfold.

    The interiors are really good all-ages style work.  There are strong features and great use of page layouts with angles and perspective.  The flow through the book is well controlled visually and the imagination and creativity on display is great to see.  The use of backgrounds here are well utilised and help to flesh out the scenes.  

    I like this series and while I question how quickly Jason has accepted his alien companion he’s a teenager and they are more adaptable than we give them credit for.  It’s a story with incredibly solid characterisation a premise that promotes intrigue and action and adventure that will excite readers of all ages.  That Marcel has introduced us to a great new character who has plenty of room for development and growth shouldn’t go unnoticed.  

Baranzu is the backup feature here and it’s also written by Marcel Dupree with illustrations by Joel Cotejar and coloured by Franco Riesco.

    Old Japanese mythology being introduced to American raised grandchildren yeah it’s something that as westerner we don’t see enough of.  It’s creative, interesting and well done.  There’s a nice level of introduction to another culture here that stands out from a creative point of view.  

    Evoluzione Publishing has a very nice and creative group of individuals here to bring these stories to life.  It’s companies like this that keep the excitement of comics alive and well today and why I love the little guys.  You can get your copy here-- https://gumroad.com/l/VXknZ


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Bloodshot U.S.A. #2

11/23/2016

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Bloodshot U.S.A. #2
Valiant Entertainment 2016
Written by Jeff Lemire
Illustrated by Doug Braithwaite
Coloured by Brian Reber
Lettered by Dave Lanphear

    Bloodshot discovered that P.R.S. had exhumed Kay McHenry’s body and turned the former Geomancer into Deathmate.  With this knowledge, he teamed up with The Bloodshot Squad -- outdated Bloodshots from wars gone by -- to defeat Deathmate and escape in a makeshift raft where they were rescued at sea by Ninjak.  Ninjak informed the group that a mysterious virus had infected much of NYC, turning innocent people into violent, mindless savages with red eyes and pale skin. Were the As the men approach NYC, Ninjak’s plane crashes.  As the survivors emerge from the wreckage, a suddenly infected Ninjak attacks and decapitates Bloodshot, before turning his attention to the Bloodshot Squad…

What Jeff has been doing with this franchise has been absolutely amazing to witness.   Ray’s personality has been shining through all this and he’s gone from the ultimate killing machine into a well rounded character that quite honestly has become an absolute joy to read about.  Add to the mix that Project Rising Sun has unleashed a nefarious plan to control the world starting with New York City and things have taken on a whole new meaning of crazy.

I like that last issue we saw Ninjak become infected with Nanites and this issue opens up with Livewire succumbing to them as well.  It’s a great way to really stress the point that P.R.S. mean business.  Also that the rest of the government are dumb enough to think that they should send in military personnel so that they too can succumb as well.  I mean c’mon I love that the military think they know so much but all they seem to do is make matters worse.  There’s a reason that organisations like GATE exist in this world.

How Ray deals with Ninjak and frees him from the nanites control is well done.  It also shows the others how to boost their own systems once they get to the real fighting in the city.  Again the dialogue and characterisation of this Bloodshot Squad really is top notch stuff.  There’s this way Jeff is able to infuse humour into the story that only he can do like this.  Amidst all this chaos and destruction that Jeff can find moments of humour like this really does showcase why he’s among those who can change the course of a character or franchise in the best possible ways.  

Doug’s interiors here continue to be some of his most amazing work.  The attention to detail here is superbly done and his use of page layouts through angles, perspective and the use of backgrounds make this series really pop.  the facial expression and body language do as much for the characterisation as the story does.  He can really do some great action scenes and the motion and sense of movement he brings is excellent.

We’ll see next issue of Ray can free Kay of being Deathmate while the rest of the squad take matters to P.R.S.  While we can only guess the outcome it’s guaranteed to be an awesome thrill ride.  Valiant continues to grow and evolve their characters in some great new innovative ways.  

​

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