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Witchfinder City of the Dead #2

9/29/2016

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Witchfinder City of the Dead #2 (of 5)
Dark Horse Comics 2016
Written by Mike Mignola & Chris Roberson
Illustrated by Ben Stenbeck
Coloured by Michelle Madsen
Lettered by Clem Robins

    After foiling a witch coven’s plot to kill Queen Victoria, Edward Grey was knighted for services in protection of Crown and Queen. His investigations into occult goings-on in London and beyond earned him the title Sir Edward—and a bitter rivalry with the Heliopic Brotherhood of Ra . . . while skeptical Londoners mocked him with the nickname Witchfinder.

    When the supernatural is done right you get so much more than chills and thrills.  What Mike and Chris bring to this is a genuine mystery adventure that just happens to be set in a world with supernatural occurances, creatures and secret organisations.  Sir Edward knows this world all too well and while the masses think him nothing more than a fanciful caricature of a man he’s real and investigating the things for the crown that shouldn’t be public knowledge.  The characterisation and the story itself is wonderfully done as we delve in a world where he’s skeptical, practical and utterly aware of the dangers.

    We open this issue where we left off with the trio in the cemetery where the dead have risen and are attacking.  There’s an originality to this that you don’t expect.  While Edward tries to find a way to combat these undead and the solution isn’t one that one would expect.  Just because the lore says one thing doesn’t mean it’s the only thing.  If it weren’t for this kind of creativity stories wouldn’t be as entertaining as they are and besides who’s to say that there’s only one way to dispatch the walking dead?

    The interior artwork with it’s nighttime eerie feeling really does a wonderful job in setting that dark mysterious occult tone and feel.  The use of page layouts through angles and perspective really control the flow of the story nicely.  While i’m usually an advocate for more background use the limited use of it here actually highlights the action sequences and that feeling of being alone against creatures that are meant to frighten.  

    As the mystery deepens and Edward’s own dreams conspire against him or warn him take your pick, things get more tense and interesting.  Then of course there’s the whole deal with the Heliopic Brotherhood of Ra and their motives in all this.  With his past dealings with them Edward has every right to be wary of them and their motivations however this time around it would appear that they’ve got similar end goals and the Queen has seen visions of Edward in the midst of the coming rising army of the dead.  

    This is a completely engrossing tale with multiple angles where the occult is the backdrop for the mystery of who, what and why this case is happening.  There’s an intelligence behind the story here that makes it even more interesting to read.  

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The Backstagers #2

9/29/2016

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The Backstagers #2
Boom! Box 2016
Written by James Tynion IV
Illustrated by Rian Sygh
Coloured by Walter Baiamonte
Lettered by Jim Campbell

    This really is so stinkin cute.  Jory wants to know as much about the backstage area and how it works as possible and yet the stage hands don’t seem to know all that much.  They have areas that are marked safe and others that are past the safe zone and don’t venture into them.  Then there’s a mystery or a tale to keep them in line regarding the 1987 group that may or may not have been lost in the tunnels.  Now we’ve got another mystery on our hands, the main one being how the heck is this place possible!  Now add those who are supposed to be missing and Jory has his hands and mind full of possibilities.

    Sure there are some stereotypes here and the brothers McQueen are prime examples of what we love to call Drama Queens.  They fit that bill to an absolute “T” and while I should feel offended I’m not because well they make me laugh and I can see them being based off real young men who think the sun rises and the moon sets around what they do.  

    I think it’s cute that Hunter has a crush on Jory.  So much so that he’s willing to go somewhere a little more dangerous to show him around, act like the brave hero and impress him.  We’ve all been there doing something silly or reckless to impress someone because you don’t know how or are too shy to express how you really feel.  Plus that fear that it won’t be reciprocated yeah and they are in high school so it’s that much worse to have that kind of crush, though let’s face it it’s the Drama Club and chances are most of the boys well like boys.  Yes i’m being stereotypical as well but there’s a reason it’s a stereotype and there are always exceptions.

    Rian and Walter do a wonderful job through facial expressions and body language to show us how the characters feel.  The imagination and creativity on display as the pair go down the halls and into rooms is delightful to see.  The flow of the story through page layouts with the use of angles, perspective and even the backgrounds which are far from typical help tell this story wonderfully.  

    The characterisation is very nice to see.  We have a very clear picture of who these characters are and the more we see them the more we understand them and where they are coming from.  That James has given Jory that desire to learn as much as he can and question why the others are complacent with what they know means there’ll be more exploration and situations that could be dangerous and will test the Backstagers to their fullest.  It’s the kind of writing that captures the resilience of youth as well that thirst for knowledge and unquenchable desire to prove their worth.  

    This may be an all-ages title but let me tell you something there’s plenty to learn for grownups here.  That reminder of how to use the imagination, remembering when life was more than paying bills and that all important how to treat your friends and colleagues.  For the youth of today it’s just as important reminder to not be afraid of being yourself and go after your dreams.  Learn, grow and explore the world you live in whether it seems scary or not!

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Eden's Fall #2

9/29/2016

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Eden’s Fall #2
Top Cow Productions/Image Comics 2016
Written by Matt Hawkins & Bryan Hill
Illustrated by Atilio Rojo
Lettered by Troy Peteri

    FBI Agent James Miller has found his way into Eden, and now he's tracking the serpent himself. While his friends on the outside try to find a way to protect him, Miller targets the criminal hiding out in a town full of them, but the man he seeks may be more than he bargained for... and the price of revenge will change FBI Agent James Miller forever.

    Oh my goodness seriously it’s only issue two!  Now I understand that bringing these series together is something of a monumental undertaking but to be honest I wasn’t expecting things to get off the ground and running in this direction so soon.  I mean I figured something would go wrong and that there would have to be some manipulating and such but wow this took me by complete surprise!  

    There are two openings here one where Sam and Dwayne are talking about Jimmy and it’s more like Sam is telling Dwayne that something needs to be done since the spy equipment that Jimmy has is not working.  Of all people little Jimmy the computer geek to be in Eden is not the greatest scenario but hey after last issue it’s the one they went with.
    The other is Jimmy being talked to by the Mayor as she knows exactly who he is and is laying down the law here.  What a powerful, scary and completely within character exchange here the characterisation here is beyond incredible.  I mean it’s scary how in control she is and how little Jimmy has and it’s one of those instances where you realise that she really is one of the most powerful characters to come along in very long time.  She may be cold, hard and ruthless but the intentions behind that are clear as day.

    Atilio’s interiors here are phenomenal!  The emotion on the characters is easy to read the use of angles and perspective, Jimmy’s face in after she pours that whiskey, the story and the confrontation later are all done in such a way that will be left breathlessly amazed.  The use of the page layouts to control the flow of the story is fantastic and the use of backgrounds here are wonderfully done.  

    It’s the end of the issue that’ll be what i’m most interested in seeing the after effects of.  It’s one of those shock the world moments that take up half the issue and I can’t talk about it because it’s that important to what’s going to happen moving forward.  Suffice it to say the lives of the agents and residents of Eden will forever be changed by this and the storm that’s coming their way.  The way this is being written is so gosh darn good, there’s so much going on so quickly and it’s not the normal setup it’s just wham bam thank you ma’am and we’re off to the races.  

    This might be the one event that combines titles into one coherent world that changes how that’s done for future generations.

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E.V.I.L. Heroes #2

9/28/2016

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E.V.I.L. Heroes #2 (of 6)
Zenescope Entertainment 2016
Written by Joe Brusha
Illustrated by Eric J & Cristhian “Grizam” Zamora
Coloured by Marco Lesko
Lettered by Matt Krotzer

    The world as we know it is gone. The New Gods, led by the bloodthirsty deity Chaos,  have come to rule with an iron hand, causing destruction wherever they go. Now humans are fit only to be their slaves...But deep beneath the Nevada desert in a secret military base, the head of a classified mission has other ideas. Former soldier Derrick Tillman brought his family there to keep them safe but he’s about to find out that there are no more safe places on earth...and that he, and the rest of his former team, are mankind’s last hope.

    Now before you go thinking this sounds the Crime Syndicate, the evil version of the Justice League, it is and yet it’s not.  Joe has taken a group of Old Gods, those from various Pantheons, that once ruled the world and brought them back with the desire to once again rule.  Now it’s clear that they’ve taken their current visage as a way of demonstrating power and being more familiar than what they used to look like.  It makes sense it’s a good ploy but make no mistake these are gods of immense power and very little conscious.  

    They however aren’t the focus of the book, not really, they are instead seemingly the catalyst for the real story here.  Instead this is about the military and the think tank group that was put together to come up with solutions towards any number of threats the United States would face.  Apparently this is one of them, creating enhanced humans through a forced mutation.  This series will be about the resistance and how they go up against a group of individuals who are actually gods.  Gods who have had thousands of years of practice with their powers versus a group of military, with one exception, folks who just gained theirs.

    The interiors here are really very well done.  I like the fact that General Spencer looks like Gerald McRaney, whether that’s on purpose or not doesn’t matter I like it!  The attention to detail is nice to see though you can spot the difference in how the backgrounds are used between the two artists.  Eric’s work for me is instantly recognisable and I have to say his work is amazing to see I love how powerful the characters look.  The book flows nicely through the page layouts with the use of angles and perspective.  

    The characterisation here is good, the story progression is nicely handled and Joe’s getting better as a writer and we can see that.  What started out feeling like a familiar story has quickly turned into something else with more originality.  I like the think tank aspect of what we’re seeing and that they’ve got a plan for this contingency.  The minds at work and the questions raised about untested technology that’s been mothballed for a few years goes out the window when the most powerful of those beings, who rules North America, pulls out all the stops to prove his might.  

    Human resilience and defiance at being forced into slavery is nicely portrayed here as well and with this group to rally around it’ll be interesting to see the general populace’s reaction.  Better than the first issue with more explanation and a clear look ahead this shows more promise than I’d originally seen.


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Revolution: Micronauts #1

9/28/2016

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Revolution: Micronauts #1
IDW Publishing 2016
Written by Cullen Bunn
Illustrated by Chris Panda
Coloured by David Garcia Cruz
Lettered by Tom B. Long

    Plagued by scavengers, harried by agents of BARON KARZA, and guided by the mysterious TIME TRAVELERS—the MICRONAUTS make a HUGE discovery—one that will transform everything they thought they knew about their universe.

    While i’m very much enjoying the Micronauts series this one-shot puzzles me.  I’m not seeing how it fits into the whole Revolution crossover event.  With the sole exception of perhaps and I say perhaps the final page where that may or may not be a Cybertronian, Micronus Prime.  There’s no sign of Earth, the Joe’s, Rom or anyone else so i’m not seeing the tie-in.  I do see that this is an extension of the series and I love that because it means that I get to see more after last issue when the entered the Entropy cloud.  

    The more cartoon style of interior artwork took me a bit by surprise but that’s okay.  I mean yeah it loses a bit of detail and clarity in some instances but it very much fits with the whole cartoon/toy line that is Hasbro.  Plus Chris has a nice eye for storytelling and the way he uses angles and perspective to control the flow of the story is nicely done.  The colouring really does make this pop and come off as that cartoon feel.  

    I do really enjoy the fact that this time around the Time Traveler does appear and the entire crew sees him.  What Cullen does with this is start to really evolve Oz and his mentality regarding what’s happening.  I can see him and his newfound abilities coming to forefront and his way of approaching things mentally becoming more much complex.  I’m not the only who is noticing the change either Larissa notices it as well and that change in her attitude towards him says more than my seeing it alone.  That Cullen can start to show dramatic changes like this in such a short amount of time is why I love his writing.

    Baron Karza followed them into the Entropy Cloud.  As the Time Traveler says time is all things and it moves differently for different people and Karza has spent a lot more time here than they have which seems impossible.  After all it was only moments before they entered the Entropy Cloud and he’s claiming to have been here for years.  No longer is wishing to save his people instead he is now focusing on ruling this new universe inside the Cloud.  Starting with that who is believed to be the birther of their race.  

    I have to say that two page spread with the Time Traveler and the crew was something to witness.  The effects in the artwork were nicely done and that the past, present and future were represented and all in a wordless way that shook most of them to the core, whether they would admit it or not, was fantastic to see.  I love the way the series keeps growing and evolving and getting me more and more interested and invested in this team and their adventures.  

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Assassin's Creed Locus #1

9/28/2016

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Assassin’s Creed Locus #1
Titan Comics 2016
Written by Ian Edginton
Illustrated by Caspar Wijngaard
Coloured by Triona Farrell
Lettered by Richard Starkings & Comicraft’s Jimmy Betancourt

    The Order of the Templars has sought the betterment of humanity for centuries, guiding it through wars and peace, famines and feasts. Via the Pieces of Eden – advanced relics left behind by a mysterious precursor race – the Order seeks to create a perfect world, one governed by discipline and unity. Tommy Greyling, a nineteeth-century Pinkerton agent, has discovered the location of one such piece – his search leading him across the Atlantic Ocean and deep into the heart of a twisted murder mystery…

    With this being the third series in the franchise I sometimes forget who the bad guys are supposed to be.  Though Ian has a way with words and it’s quite clear from the moment Sean is being questioned about what he saw when he traveled into the body of his relative Tommy Greyling who the bad guy is.  I can’t believe his name wasn’t used once in this either and if it was I totally missed it but ya know what that’s okay it just keeps adding the equation that he’s not to be trusted.  Abstergo may be a company or his name but either way i’ve a feeling it’s a ruse to get these kids all of whom were probably hand picked for their connections to the past to be used by the Templars under false pretenses.  I do enjoy a good story where that’s the basis from the start and then when the revolt comes and more subterfuge is in play it just becomes that much more interesting.  

    Sean’s an interesting character and from what we learn through his own interactions and the faceless voice talking of him it’s clear that he’s going to be a huge part of this story.  Not just because of the Animus and his relative.  What an interesting dilemma too, to have had an accident that cost him the use of his legs and yet when in the Animus he’s fully functional again it really must be both a blessing and a curse.  The supporting cast so far, a young woman who also has this internship and is wary of the way they use them shows potential.  The characterisation is strong and well executed as we get clear pictures of who these characters are.

    I love seeing the past as it’s represented here.  The way they spoke with an elegance and grace that’s missing from today’s vernacular is refreshing.  I really wish we’d stop trying to shorten words or conversations and go back to using proper English and expanding the vocabulary accordingly.  Plus there’s a little mystery here as we try to figure out where artifacts and useful tools are hidden and the people assisting and standing in the way of locating them.  It’ll take brains as well as brawn to do what Tommy has to do and it’s fun to see how that’s playing out so far.

    The interiors have a traditional more minimal comic book style to them.  By minimal I am referring to the use of backgrounds which seems to be a lost art in terms of fleshing out scenes and showcasing the larger picture.  I like seeing backgrounds to let us know the type of world they lived in and how they lived it’s the little things that make the story seem larger than it is.  The flow of the story though the use of page layouts with angles and perspective are nicely done.  It could benefit from a tad more attention to detail but again minimal style.  It does a nice job though of bringing us the drama through the action that we need.

    This franchise keeps growing and expanding and it’ll be interesting to see where this faction lies in the grand scheme of things.  For something created off of a video game I have to say that it’s certainly eclipsed that and formed a new life of it’s own here at Titan Comics.

    

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Sentient #1

9/28/2016

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Sentient #1
Hermes Press 2016
Written by M. Zachary Sherman
Illustrated by J. Brown & Emmanuel Xerx

    What if everything you knew about your life was a lie? When unassuming advertising illustrator Robert Moore begins having brutal nightmares that quickly bleed into his everyday life, he must try to decipher the truth from his torrid dreams, violent delusions, and his skewed perception of reality. But when Robert realizes his long-time girlfriend is sneaking around behind his back, he discovers that the truth to his nightmares is more extraordinary than anything he could have ever imagined.

    I love reading comics and I love when I find something unique and different than what we’re used to seeing.  The story that Zachary brings us here is exceptionally well told.  Robert has these weird dreams, intense nightmares almost like Night Terrors where he’s leading a life he doesn’t recognise.  He’s a killer in these dreams and as the issue progresses they become intense and bizarre and bleed into his waking hours.  

    The characterisation here is really good stuff.  We see this young man who has a job as an artist at a firm where he’s valued but his current behaviour is under scrutiny.  It causes him no small amount of stress that he can’t sleep and is seeing things and people that cause him to act like paranoid delusional.  Sleeping at work having nightmarish visions that cause those around him to see him differently.  It’s all too much for one man to handle and after going to the doctor who thinks it’s all stress induced and being prescribed anxiety medication things don’t seem to get any better for him.

    I am loving the way we see how Zachary is showing us how all this affects him, his mental state, his behaviour and the relationship he has with those around him.  As far as introductions to a series go this one grabs your attention right of the bat and really makes you wonder.  Engaging the mind is a key element to any successful series and with Hermes new original series such as this it needs to be as good as it is to get noticed.  

    The interiors here are fantastic!  The use of backgrounds throughout with their attention to detail really bring the reader into the book beautifully.  With great use of colours as well they can make you feel you’re experiencing these dreams right alongside Robert.  The page layouts with the use of angles and perspective control the flow of the story extremely well.  The way the characters look and the emotions they give off through body language and facial expressions note some seriously artistic skill here.

    As the story goes on and we’re introduced to Robert, what he does for a living and the people that make up his friends and supporting cast including his girlfriend there are no clues or indications that this is something other than an overworked and overstressed young man on the verge of a nervous breakdown.  Until the last page and nothing can you prepare you for that!  It’s how the tension and revelations are presented to us that really cause us to care about Robert, his well being and want to learn what’s going on with him and what makes him so special that this series focuses on him.  It’s a solid issue with great storytelling in words and pictures and should be among the top of your reading list.

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Wunderfolk #1

9/28/2016

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Wunderfolk #1
Insane Comics 2016
Created & Written by Alex Barranco
Illustrated by Mohamed Reza
Coloured by David De La Cal Alonso
Lettered by Micah Myers

    Years ago, eighty percent of the human population was infected with the aids virus. Facing extinction, researchers finally discovered the cure to the virus was tucked away in animal dna. Since each person is genetically different, different people required the dna of different animals. Although the cure had no apparent side effect, the genes of some children born to those that had received the cure were altered.

    What an intriguing story this is.  I like the concept that a synthetic cure taken from animal DNA would transform the children who were afflicted with aids into hybrids able to transform into humanoid versions of the animal that DNA was taken from.  Then add into the mix a corrupt Congressman whose own son is whacked out serial killer who preys on those who possess the new hybrid genes.  That’s not unlikely since a serial killer would target those with the mutation and seeing them as different would make them a target for many reasons, fear and jealousy being two of the main ones.

    In order to keep his son out of the spotlight however the Congressman needs a scapegoat and who better than the woman who’s come the closest to finding out that his son is responsible.  Enter former LAPD Detective Maria Agosti who has been framed and branded as the serial killer.  It’s not hard to make the leap that the Congressman had his dirty hands in that as he needs someone to take the fall for his son and with his power he’s able to hire those to set her up.  Now it’s a race against time for Maria to find the truth, clear her name and bring Sebastian Leavitt to justice.  

    The story, pacing, characterisation and advancement here is great to see.  I’ve not read something by Alex before but he’s definitely someone to keep an eye on.  The way he’s already taken the concept to execution and how he brought it to readers is exciting, fresh and new.  It’s definitely something that’s out there, I mean humans that can shift into animal form isn’t exactly something we see every day, but it’s also a fascinating idea.  

    Mohamed and David’s work on the interiors here is extremely impressive.  The attention to detail is amazingly good.  The way the page layouts are used through angles, perspective and the use of backgrounds with shading really draw the reader into the story beautifully.  The animal aspects on a human are done in a way that makes sense and utilises both forms so the research there is phenomenal.  

    There’s a reason i’m such a huge advocate of smaller press companies that find new fresh and original creators who bring their vision to life.  This is an exceptional issue that deserves your attention and should be read.  These folks could be among the next generation of creators that make a huge impact in the industry.

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Revolution: Mask #1

9/28/2016

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Revolution: MASK #1
IDW Publishing 2016
Written by Brandon Easton
Illustrated by Tony Vargas
Coloured by Jordi Escuin
Lettered by Chris Mowry

    The origin of M.A.S.K.! Miles Mayhem's decades long plans are finally coming to fruition, but will the revealed secrets he has hidden from Matt Trakker create a new enemy bent on Mayhem's undoing?

    This is perfect for someone like me who never saw the cartoon or even knew it was a Hasbro toy line.  So for me coming into this completely blind this introduction into the world of M.A.S.K. is not only strong but is completely well done.  The characterisation here by Brandon is exceptional in giving us not only Miles Manheim and his version of being a control freak but by showing us the training that he put the recruits under in order to make them a team.  

    Introduction issues either come like this from the very beginning or we start in the thick of things and flashbacks are used.  Personally I think this was far more effective as a one-shot in bringing us this team, why they were brought together and the fact that their training regime was like something we’d see on Quantico.  The fact that Manheim brought in Dr. Mindbender to do the psychological profiling keeps Cobra and the Joe’s in their origin as well firmly tying them into this universe, that’s aside from his desire to create this team to counter the threat of the Cybertronians.

    Tony and Jordi do some great work on the interiors here.  I love the linework and attention to detail that is brought to the table here.  The use of shading and shadows and the colours of the uniforms and cars really do stand out here and keep it close to that cartoon feel.  The use of page layouts through angles, perspective and backgrounds to control the flow of the story is greatly done.  There’s a great classic comic book style here that’s simply wonderful and reminds you of the classic days of comics.  

    With strong characterisation, a solid premise, an interesting mix of eclectic characters and strong interior artwork we see the beginning of what could be a very solid new series emerging.   With the explanation of why the cars and suits they wear fully on display here, using those traditional eighties cars, it’s easy to see what Brandon is going for.  This is a superb blend of what was, what is and what will be.  Then of course there’s the intrigue and inter-team dynamics that will undoubtedly become not only a source for great drama but also a catalyst for at least one team member to rise up and become the kind of leader they need.

    One-shot tie-in introductions don’t get any better than this.  It effectively has brought M.A.S.K. into this universe and made them a viable force as well as sets up a what should be one of IDW’s newest and most exciting new ongoing series (well with this issue being what it was at least that’s what I’m hoping).

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Surgeon X #1

9/28/2016

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Surgeon X #1
Image Comics 2016
Written by Sara Kenney
Illustrated by John Watkiss
Coloured by James Devlin
Lettered by Jared K. Fletcher

    What do you get if you cross a far-right British government with an antibiotic apocalypse and a gruesome murder? The birth of Surgeon X and her renegade practice.

    What I found interesting about this is the fact that it’s being ripped from today’s medical headlines.  I’ve seen news reports on this very subject that doctors are too quick to prescribe antibiotics and that there are countries where they are countries that have them available over the counter creating a world where they are becoming less and less effective.  While this takes that whole premise to the extreme the threat is real and one that should be taken seriously.  What Sarah brings us with this story may be fictional it’s still one possible scenario of things to come and that’s both terrifying and thrilling at the same time.

    This is a well thought out and researched story.  The first issue gives us a very good, strong clear look at our lead character Rosa.  Sarah does a great job in both setting the stage for what is currently happening and the chain of events that lead up to that event.  I found myself really caught up in the story which is set only twenty years in the future.   Using London as the setting is great as the Island Nation is a great place to showcase a number of things including a large population in a short place.  

    I like the interior artwork here as well.  The iconic imagery that opens up the book is great.  The look, tone and feel of the characters, actions and setting are on point.  There’s a unique style to the work that’s decidedly comic book style but has it’s own flair that I like.  The use of page layouts through angles, perspective and backgrounds really bring the reader into the story nicely and flesh out the bigger picture.  There’s some really nice attention to detail here as well it works with the writing to keep you engaged in the story.

    I like that we also get the threat of what happens when a far-right government takes control of a populace.  The reactions that people have and the rioting, protesting and destruction that takes place as a result of their political beliefs are almost as scary in itself as the fact that people are in such a dire straights regarding antibiotics and health care.  The actions we see this form of government taking that lead up to the actions of the issue itself showcase a vision of what could happen, not what will but it isn’t a large leap of faith to see things going this route.  

    With a strong female lead who is intelligent and willing to fight for what she believes in set in world seemingly gone mad this a look at what could come to pass.  The threat is real even if the scenario is fictional.  I tip my hat to Sarah for telling this story and bringing both education and entertainment in an action/thriller setting.

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