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Today's reviews!

Reviews for 19-12-21 
​Reviews for 18-12-21 Reviews for 17-12-21 Reviews for 16-12-21
​Reviews for 15-12-21 Reviews for 14-12-21 Reviews for 13-12-21
​Reviews for 12-12-21 Reviews for 11-12-21 Reviews for 10-12-21
​Reviews for 09-12-21 Reviews for 08-12-21 Reviews for 07-12-21
​Reviews for 06-12-21 Reviews for 05-12-21 Reviews for 04-12-21
​Reviews for 03-12-11 Reviews for 02-12-21 Reviews for 01-12-21

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Magic The Gathering: Chandra #3

7/29/2019

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Magic the Gathering: Chandra #3
IDW Publishing 2019
Written by Vita Ayala 
Illustrated by Harvey Tolibao
Coloured by Joana Lafuente
Art Assists by Tristan Jurolan
Lettered by Christa Miesner


     Our Story So Far...
     Chandra Nalaar—Planeswalker and pyromancer—has redoubled her efforts as a protector of the Multiverse, but the same traumatic memories she seeks to avoid make her a danger to herself and others. On Innistrad, she encounters the devilish Planeswalker Tibalt, whose penchant for generating and feeding on pain pushes Chandra to her breaking point. Desperate to escape the torturous sensory overload of his attack, she Planeswalks to the emptiest place she knows…

     As someone who doesn't play Magic and isn't all that familiar with it's characters, and if you look them up they have these crazy detailed backgrounds and novels out for them, I am enjoying the heck out of this. Once again I am reminded that just because something is marketed as one thing doesn't mean it's only in that zone. This is so highly reminiscent of a super hero book as Chandra has powers, she fights for the little people and has all the same emotional struggles. Seriously if you like superheroes then you'll love this!

     The way that this is structured is amazingly well done they really are taking us on quite a journey through Chandra's mind, heart and soul here. The way that this comes to life before our eyes and that they manage to really bring out a nice message along the way is just that certain something which only enhances the story. The pacing is strong and with it manages to take the story & plot development and the character development and weaves them through each other always moving forward is exceptionally well done here.

     The characterisation that we see here is incredibly strong and the way that we see her having to endure and go through what she does only makes the connection the reader feels with her all that much stronger. I love what Vita does here as they really make Chandra so vulnerable and yet strong willed and determined all at the same time. What she has been through and the trauma that's left, not to mention that it looks like a version of PTSD which nowadays is universally brought to our attention and it really strengthens the realism of what she's gone through.

     Oh Harvey, one of the absolute best artists that you really don't know about. The man is amazing at what he does and the way he can utilise and manipulate the varying weights of the linework to bring us this level of attention to detail is just stunning. The way he's able to compose these panels with this much detail and how the eye focuses on what it needs to as well as how he utilises backgrounds as well through the perspective and how they work within the page layouts is stupendous. His eye for storytelling really is among the best there is in the industry. The colour work here is just as impressive in highlighting the linework and bringing these worlds to life. How we see light sources utilised to create shading and shadows and the overall hues and tones utilised is beyond what I could have hoped for.
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     This is such a strong well executed book. It has everything you could possibly ever want to see, fighting both bad guys, or beings, and her inner demons. It has a cliffhanger ending for the ages and it touches the reader. This will resonate with so many people in ways that unique to the reader and the way that they have managed to write this and convey that is utterly marvellous. People you all need to break out of your comfort zone, that you all complain about, and take a look at some stellar storytelling and the kind of book that will reignite your passion for comics.

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Twiztid Haunted High-Ons: The Darkness Rises #3

7/29/2019

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Twiztid Haunted High-Ons: The Darkness Rises #3
Source Point Press 2019
Story Created by Twiztid & Dirk Manning
Written by Dirk Manning
Illustrated by Marianna Pescosta
Coloured & Lettered by Alessandro De Fornasari


     Realising the true magnitude of the threat "The Darkness" presents, a daring plan is devised by our unlikely heroes... but when an army of seemingly unstoppable monsters appears, what starts as a rescue mission may turn into a suicide run!

     Only Dirk can write a book featuring a Hip Hop duo from Detroit who I have never heard of and make it into of the years must have comics. Oh yeah and make me a fan of their music in the process, I had to check em out and listen to their music if I was going to get a feel for how the characters were being portrayed here after all. I know he's working with the boys on this and they were reppin at SDCC which I wasn't there for dammit so the story, concept and premise is a real team effort.

     The opening here is so fantastic! That we finally get to see Paul pissed off and actually acting like a badass instead of the fool, the only problem with that is the hotheadedness of this is in reality working against him. Still yeah this is what I wanted to see, actual chutzpah and fighting prowess and boy does this team deliver that. I really like the way that this is being structured and that starts with the first page and carries on to the last. The way that we see the pacing here is extraordinary and how it manages to utilise the story & plot development and the character development to move everything ever forward shows Dirk's talent and skill as a writer.

     I like the fact that Jaime while still acting the fool goes to find Felicia, in a home where they did their thing which includes using the house like teenagers. The dialogue here is utterly marvellous and the tongue lashing was pure fun! Then of course there's his whole plea to Felicia to help him, including admitting he was wrong. Yeah this whole part was written so believably and it leaves a solid impression on the reader in more ways than one. The way Dirk is developing the characters in this slow forward moving way is actually something that is a smart move and it's kind of refreshing to see that.

     I really like the interiors here. The linework that Marianna is laying is strong stuff an that she's managing to utilise the varying weights to create this amazing attention to detail and how all of this makes an incredible comic book style art. Also the opening while Paul is in The Darkness I love the whites and blues that we see here pop in the work it is powerful and effectively done. When we see backgrounds being utilised they are sensational in how they expand the moments, like those little worm things crawling around, seeing the interior of the house, or pulling up to the abandoned house in the batmobile. Then there those blank backgrounds that disappoint, I mean it's established what is there so I'd love to see that extra mile gone to there as well. The utilisation of the page layouts and how we see the angles and perspective in the panels show off a great eye for storytelling. The colour work throughout really finishes this off beautifully, I mean there are those moments where the colouring is to die for.
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     The creativity and imagination that we see from everyone involved here from the writing to the lettering, I mean that skee was great, make this book what it is. It is solid, interesting and just a whole heck of a lot of fun. Seeing this makes me want to see a Scooby-Doo Team-Up, I mean they used Wanda Sykes after all. Regardless this is the BEST thing you aren't reading and that needs to change!

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Afterburn: Crossfire #3

7/28/2019

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Afterburn #3
Red 5 Comics #3
Created & Written by Scott Chitwood
Illustrated by Rod Thornton
Coloured by Sean Lee
Lettered by Dave Lanphear of A Larger World Studio


     Desperate to save his friends, Jake commandeers a train and races towards Rome with the help of former rival Galeno. With mutant soldiers and Hidinger's team hot on his heels, Jake fears he may be too late. Little does he know that his friends have already been captured by Castillo, a mysterious mutant leader with ties to Drea's past.

     God how I am fan of this series. There is just something about an apocalyptic world with mutated humans that brings a huge smile to my face. Of course the whole world isn't like this but that's okay the ruined part of the world is where the action is at. Also all those relics folks are willing to pay the big bucks to have recovered to either keep them for selfish reasons or to exemplify that they have power of some sort. Jake however doesn't care what their reasons are so long as the money's good as his fate is somewhat already written. Though if their current employer isn't lying and he brings them in instead of Hidinger that fate may be rewritten.

     That Scott is able to take this to a level that it's at and with so many layers within the story is amazing to see. The way this is structured is so nicely done. The pacing is strong and how the story & plot development and character development manage to weave in, out and around each other is well done. The way that we see events unfold is great and to find out how Drea knows Castillo that's just an added bonus to everything else. With as much stuff that is going on here you would almost think it was omni-shambles but it's far from that as can be. It has this crazy rhythm to it that just works.

     I love the characterisation here as well. No one is left out in how they come across so that we see the same treatment to team and their adversaries alike means we get to find those characters we like, we love to hate and those we definitely want to see more of. I may never have been a fan of the Pope but this one is beyond crazy and infected so yeah I am kind of fascinated by him.

     By the nine circles of hell are these interiors so exceptionally well done. Alright so while I don't know what is by hand or computer generated all I do know is that things like the train or the inside the Vatican City Cathedral, heck even the Chinook or whatever type of Helicopter that is are amazingly well rendered in their attention to detail. The utilisation of the page layouts and how we see the angles and perspective show a sensational eye for storytelling. The colour work is fantastic as well and the way that we see light sources utilised to create shading and shadows is so strongly represented. The night time darkness really does manage to create just the right mood, tone and feel needed for this part of the adventure.

     I will say that things in the book have to unfold the way the do. This is how to get the maximum impact as well as extend things into the next book. Besides it does help with the characterisation as well since what we see has this supposed to have a profound effect on the characters. It certainly does have one on me and that last page certainly gives that cliffhanger style ending though in a most non-traditional way. Though while I have my suspicions as to who was eliminated from the race on this leg of journey I do wish that were a little more clear.
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     With the setting and the premise behind the motives what we see here is so much more fun, interesting and exhilarating than any other action/adventure thriller than I have seen in quite some time.

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Long Ago & Far Away #2

7/28/2019

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Long Ago & Far Away #2
SBI Press 2019
Created & Written by Chris Mancini
Illustrated by Fernando Pinto
Lettered by Troy Peteri


     Comics shop employees Marla and Phil discover the truth about Jason's past as the Child Knight, and are horrified to learn that he refuses to return to Elvenwood in its time of need. Even if he can be convinced, their first step is to find the powerful sword he up and threw away-and the second is to learn to use it before the witch queen's forces get to them!

     I hate that occasionally I find myself so backlogged that I forget what's in my review folder as I concentrate on what's new in that week. I saw this in there and I had no idea what it was so I opened it and thought oh heck that first issue was so much fun. So here we are, I apologise to SBI and the creators for taking so long on this.

     So we pick up where last issue left off as Jason takes the Elves to his house. There is something inherently funny and entertaining about seeing beings from another universe seeing a collector's collection for the first time. We'll gloss over the fact he lives in his mother's basement though. The whole opening here is fantastic and it just screams to the reader so many cliché moments that you smirk and you giggle and overall you just have a damn good time. This is what the reader sees first and it has to have that X factor to it to make them want to see more, and ya know what this has it!

     I like the way that this book is structured. There is this great flow to the storytelling through it's pacing including the story & plot development and the character development as it all weaves through it all. The introduction of characters is nicely done and feels like a natural extension of the story. So does the fact that Marla and Phil having discovered the arrow in the store and have an inkling of what is happening also is something feel right. Jason has talked about this often enough that they know his story inside out and that helps matters greatly. Everything that we see happening to help the story move forward is done intelligently.

     The interiors have that indie feel to them that evoke feelings in me of something Kevin Smith would do, like Clerks or in that vein. The linework is nicely done and the attention to is great to see. I do not enjoy the fact that while in basement and with his collection all around them there are so many blank backgrounds. Don't set me up to be disappointed, we've seen the place and to just put heads in a long panel is kind of a let down. The utilisation of the page layouts and how we see the angles and perspective in the panels show a solid eye for storytelling. The colour work we see is nicely done as well. The glowing parts are sensational and bring in that little something extra.
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     I love how we see the events unfold. This reads like a great comedy film with an array of characters who all add something unique to the table. The fact that the bad guys here get that same treatment while wasting time doing things that well red blooded males would do make some rather hilarious moments that's for sure. The more I think about it the more I see Kevin Smith films or like Hot Tub Time Machine in the nature of the story itself. This is a huge compliment from me because the level of storytelling in the writing is so good that it makes you feel you are a part of something that will end up as a cult classic and pop culture icon in the future.

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The Electric Black #2

7/28/2019

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The Electric Black #2
Scout Comics 2019
Created, Written & Illustrated by Joseph Schmalke & Rich Woodall


     The Electric Black - a cursed antique shop appearing in any time or space, soliciting customers it hungers to corrupt or devour! The Electric Black appears in 1990's Boston, Massachusetts. The enigmatic Julius Black has sent the store's demented errand girl, June Bug, on an assignment to drop off an ancient relic to a mysterious client. This ominous artefact has a sinister past and the power to throw the world into chaos. An Inquisition Strike Force is on her trail and determined to quell the darkness that she and the mysterious emporium are unleashing. One psychotic young woman against a group of heavily armed men? They don't stand a chance! Dare you step within the foreboding halls of the Electric Black?

     I like the take on this it is highly reminiscent of the old House of Mystery or House of Secrets with the whole premise but this is definitely a much more modern approach to that or any of the other that could be considered kin. It feels like it crosses this Noir feel with Horror to create a different kind of entity all it's own. The opening here is one that captures the attention nicely and as we see Jack taking Roy his food in the bowels of the place ones curiosity is definitely piqued. Now I will say this much at first I thought this was a library with all these lines on the walls so that made me wonder and yet it I think it's supposed to be stone and if so then that's a fail for me. Usually the backgrounds walls have such a nice look so.

     I like the second opening as well. June making a special delivery to this guy was nicely done. That she loves to talk and doesn't always get to have that human contact with other folks shines through in the dialogue that we see. This type of characterisation allows us to have a much nicer look at June and appreciate her special kind of crazy. Also as she is pursued I think it's a great chance for us to see these military folks in action too. As an added bonus that teddy bear of hers that isn't a teddy bear yeah that thing is totally awesome! The way that all this really manages to create interest and leave the desire to see more is extremely well done.

     As for the interiors here if I am going going to be honest the first 12 pages don't come close to what we see once we hit page 13. it is like there is this disconnect because the story about how the item the gentleman was give came into being well that is so well done. The linework is beautiful and to see the varying weights utilised to create this attention to detail is sensational. The roads on the mountains back then and the way that we see Father Tessio and his beard is magnificent. The brickwork of the Nunnery let's know you know everything you need to. I am more than fairly impressed with the whole segment and just how it the story moves.

     The utilisation of the page layouts and how we see the angles and perspective in the panels show a really nice eye for storytelling. How we see the backgrounds being utilised is well done as they enhance the moments and bring a size and scope to the book. The creativity and imagination that we see on display is also wonderful to see. From weapons to the demonic what we see here is beyond what I could've expected. The colour work is really nice as well. There is a nice utilisation to how we see light sources to create shading and shadows and the colour blocking are well rendered.
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     This is an incredibly interesting and unexpected kind of book and I like that. It has these great elements to it that you don't see in anything else and that we get a few different vibes that shouldn't be together but work so well make this that unique treat of an offering.  ​

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Weatherman vol.2 #2

7/27/2019

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The Weatherman vol.2 #2
Image Comics 2019
Created & Written by Jody LeHeup
Created & Illustrated by Nathan Fox
Coloured by Moreno Dinisio
Lettered by Steve Wands


     Introducing Pace and Pickles—an exciting and strange new ally guarding a horrible secret! Nathan, Cross, and the crew of the Disco Queen scour the ruins of Earth for the woman responsible for wiping Nathan’s mind, only to find themselves in a fight to the death against mysterious genetic monstrosities… and not everyone makes it out alive. YOU’VE BEEN WARNED! 

     What an amazing series this is and it is so incredibly vivacious. Add to that the fact that at times it feels like they've thrown everything including the kitchen sink into the book at one time or another but everything we see works. It just blows my mind at what we are seeing Jody do with the characters,the story and the overall vibe and feel of the book. I love the way his mind works and how he manages to engage the reader with what we see, little things here and there that spark something in the readers' mind to bring out a memory that connects you to the story.

     The beginning of this issue introduces us to Pace and Pickles and shows us just how different life on Earth is now. It is a great way to meet these two actually as well demonstrate that nothing is going to be what you expect it to be like throughout this book. The second little mysterious nugget of an arc has me much more concerned and intrigued. This is a lab and it's gorgeous in how it feels like it's a space station and I am totally digging that aspect.

     Well the characterisation here with everyone we meet is pretty flawlessly executed. Even those creatures, people or whatnot you can see or hear their characterisation and personalities with such clarity. I think even more so when we see the crew of the Disco Queen as they search for the woman they wish to find. How they go about it, where they are and how literally not careful they are being. Is this arrogance or ignorance I am not sure but I wouldn't be surprised if it were a little bit of both. That however, is another thing about Jody's writing that I can't get enough of. That and this all takes me off page and engages my mind in thinking of ways things could or should go at least in my mind.

     The interiors from Nathan are absolutely stunning. The imagination and creativity that we see is amazing as it's brought to life through this linework. The attention to detail that he can bring out of the way he manipulates the varying weights is just a friggin treat. Also it seems there are different styles at different moments and I'm not mad at that either but when we get to the ruins and this habitat, or zoo at page 10 and what Nathan and Moreno do here like striking oil or finding a nice gold vein. The utilisation of the page layouts and how we see the angles and perspective in the panels show a sensational eye for storytelling. Also I am a huge fan of the way we see backgrounds being utilised here as they expand the moments and bring a great sense of size and scope to the book. The colour work here is really nicely done. Seeing how light sources create the shading and shadow work and the colour blocking as well as some colour gradation is rather impressive.
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     There are so many things I want to say, that I want expand upon but I won't because that would mean way too many spoilers and I am not that kind of guy. Still what we see here is amazing and the while they need Nathan's mind restored if they aren't careful he's not going to be alive for them to do that and learn what they need to know. The pacing and just how all this flows is so well done it brings out excitement, horror, joy and desperation in rapid succession. You aren't going to find a ride quite like this one anywhere else.

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Dungeons & Dragons: A Darkened Wish #02

7/27/2019

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Dungeons & Dragons: A Darkened Wish #2
IDW Publishing 2019
Written by B. Dave Walters
Illustrated by Tess Fowler
Coloured by Jay Fotos
Lettered by Neil Uyetake


     When war threatens the Moonshae Isles, legendary heroes return to defeat the forces of an unthinkable foe. Enter Hoondarrh: the Red Rage of Mintarn; the Sleeping Wyrm of Skadaurak; a Red dragon of legendary size, cunning, and strength. None shall prevail against his might.

     This is a wondrous story as it's being told by Dave and Tess, with Jay and Neil. One of the things that impresses me a lot is that the writing and the artwork go so well together. The story is strong and has this fantastic ebb& flow to how we see the events unfold thanks to this amazing pacing, story & plot development and character development. Yet the interiors and the way Tess renders them really gives this that something extra when it comes to characterisation.

     Then and now storytelling can be somewhat complicated but it's nice to see how Dave manages it here. As the first part of the book is the past and the latter is the present doesn't hurt matters and it gives us a chance to see the events that lead us to the present. It is also interesting to see how time has changed the characters that we see. There is a great feel to the introduction to a slew of new characters this issue and to actually see how an artificer can be utilised in this setting. After all Janolus and his ship that he now has well it certainly is rather unique to be seen here.

     The characterisation that we see here is phenomenal. To see the twins so happy and carefree and seemingly knowing whomever they come across and it could've come across so annoying but Dave manages to make cool and interesting. I love the Captain and one other passenger on this ship, Shandeir. That old broad is awesome and while the other around dote she's not having any of that and she's a feisty one to boot, sigh I would love to see a story centred around her someday.

     Tess' work on the interiors is so utterly gorgeous she makes this crew and this part of the world look as fabulous as can be. The linework and how the varying weights have been manipulated to create the attention to detail that we see is exciting, vibrant and alive. Bonus for showing a hairy chest as well. Then there's the ageing process that's been done here from a teen to adult they've been rendered extremely well. The utilisation of the page layouts and how we see the angles and perspective in the panels show a strong, talented eye for storytelling. Also that we see backgrounds being utilised as they are is marvellous, they enhance the moments and bring a nice sense of size and scope to the story. The colour work here for me is interesting as I know Jay can do some masterful work but I'm not really seeing that so much here. There is a lot of flat colour and the shading and tones just don't show the normal depth I am used to seeing.

     Between the storytelling and the action sequences things feel like once they get started it is like the proverbial snowball down a steep hill. It keeps getting bigger and bigger with turn of the page. There is this wonderful playfulness of the past that shows a moment in time that changes them forever okay not necessary show that moment but the series of events that lead to it. Either way this is that catalyst moment and I cannot wait to see what is in store for the group. I mean I am dying to know what's become of the blue boy who's blue scaly face and androgynous look and bisexual nature as well as Helene's best friend.
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     This is captivating storytelling in ever sense of the word and that we get to see it come to life before our eyes is a treat. ​

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Warlord of Mars Attacks #02

7/27/2019

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Warlord of Mars Attacks #02
Dynamite Entertainment 2019
Written by Jeff Parker
Illustrated by Dean Kotz
Coloured by Omi Remalante
Lettered by Hassan Otsmane-Elhaou


     “The Lost Hero”
     John Carter is back on Earth! Unfortunately, there’s also a seemingly-unlimited army of lil’ green dudes here, hell-bent on killing every woman/man/dog/llama/vegetable in sight. Can our intrepid sci-fi hero get his head wrapped around the madness and strike back, or has he arrived just in time to see his home-world’s destruction?

     Last issue I said I was surprised that I liked this as much as I do and ya know what I am going to say that again because this is so much fun and so well done and it just has this crazy good vibe about it. The writing that Jeff is doing here is spectacular as he manages to infuse the wackiness of the Mars Attacks franchise with a seriousness that is unexpected and works beyond what I thought possible. The opening here is fantastic as it shows well how the world would respond to this invasion from the news to the guy online fishing for likes it is something to see and the White House response is classic.

     The book has a great flow to it and the way that the book is set up we get to see a lot in a short amount of time. This gives us a nice broader look at what is happening while still allowing for some of that tongue-in-cheek humour that the Mars Attacks has associated with it. Meanwhile we see what Dr. Norman is up to with his two, we'll call them hostages for now, as they find themselves in the midst of the invasion. Watching them try to get to wherever it is Dr. Norman wants them to go is truly an outrageous ride. This is a well planned and executed book and the structure is strong as it shows us this great story & plot development with the character development woven throughout.

     Another aspect of the book that I am really enjoying here is that we get to see things from the Martians point of view. How they woke up, their feelings about hu-mans and the desire to wipe them all out and take over the planet. Well that's the plan right in any Mars Attacks invasion right? Still they have a humour all their own as well which is all kinds of sensationally well done. The characterisation here is so good and there really isn't anything I can fault in.

     the interiors here are great. I like the linework and how we see the varying weights to create some of this attention to detail. There are little personal and pop culture jokes in the art as well if you can find them, they are like little Easter Eggs and when you see one you'll know. I like the individuality that we see in the characters and the fact that the Martians have very little variation in them and only their accoutrements set them apart, such a cape or their chest pieces. The utilisation of the page layouts and how we see the angles and perspective in the panels show a solid eye for storytelling. The way we see backgrounds utilised here is superbly done. They manage to really enhance the moments and bring a size and scope to the story. The colour work is a great as well, I mean I would like to see the colour differentiation in the Martians brains be more prominent but that's really minor. The use of colour blocking and how we see light sources utilised to create the shading and shadows is nicely rendered.

     Ya know if the ending of this book wasn't so damn cool I wouldn't be as happy as I am with it. The revelations and twists and turns that the last part of this story takes really is where things take a new turn. If there were time I would love to see a story based on and in this underground, fortified lab of his, Dr. Norman that is. The potential there is unlimited and the fact that Jeff takes us there and shows it's purpose well it could be the basis of a whole new book. Plus it could just house all the things that could help them defeat the Martians in addition to John Carter, Warlord of Mars, wait of Earth.
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     Dynamite is killing it with how they get these creators to do stories like this one and making them seem like everything about it is completely and utterly normal. I love them for letting them do this and the creators for having the Chutzpah and know-how to do it this well.

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Lost Time #2

7/27/2019

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​Lost Time #2
JWC 2019
By JWC


     The Grown-Up Game
     Joel is unexpectedly given custody of a son he has never met. As a result, he has to decide when and how to integrate past choices into his current reality.

     This book is a series of one shots that are tied together by theme really. Even that is tenuous to me but it's not something that should be dwell upon. Each one is like a little life lesson and the overall way that we see everything within these pages really is a slice of life which is exactly what Jay had in mind. So from the thought process through the execution what we get here is a very nicely done story that connects with the reader and leaves that lingering effect. What lingers is the fact that you can't get it out of your head and instead it stays with you in the best manner possible which makes this one of those rare treats.

     I think the way that this is structured is incredibly well done. This doesn't really have a traditional start, middle and end to the story it begins in the midst of something and from the conversation that we see it's clearly evident what is happening. There is something to be said about the dialogue and the artwork being so in sync with each other. The attitude of the folks we see is so clearly evident and it just enhances the mood, tone and feel of what the story is about. The story & plot development here seems rather simple and to do something so simple you need to do it impeccably and that's just what is done here.

     Once the reveal happens and we see the changes to Lorelai and Joel's life that is going to happen we begin to see what this is all about. I am super impressed and awed by the sheer simplicity of what I see and knowing that this kind of work is extremely difficult to pull this well. The character development is exquisitely done and seeing Joel and the way he is at the beginning and then Regina who calls him out as only a partner in life can well it does make a whole world of sense and only reaffirms that relationships are give and take. That includes the relationships you have with your children as well and if you shut them out then you are doing them such a disservice and they'll grow up with problems you and they won't be able to overcome.

     The interiors here are extremely well done. While it feels like it could be something we see on PBS along the lines of Caillou to Arthur. Also the fact that we see so much utilisation of backgrounds here it really allows their home to come to life, enhance the moments and really bring a nice sense of size and scope to the book. Also seeing Lorelai's tattoo's was another huge bonus and the sophistication of them, alongside the unexpectedness of how we see them and such is beautifully done. The utilisation of the page layouts and how we see the angles and perspective in the panels show a strong eye for storytelling. The way we see the colour work here is really nicely done. The shades and hues we see through the way light sources are utilised to show shading and shadows really completes this. There are so many subtle things in the work that we take for granted but stand out nonetheless.
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     There are few books that you read that not only leave an impression on you because of the level of quality work that we see but also because the story is strong, powerful and emotional as well. That the story will linger in your mind is sensational and it just finds a way to resonate with each reader in different ways. Stunning in it's simplicity and stupendously done this is a series you need to discover and you can at http://jwcstory.com/

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Soulfire vol.8 #2

7/26/2019

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Picture
Soulfire vol.8 #3
Aspen Comics 2019
Written by J.T. Krul
Pencilled by Raffaele Forte
Inked by Sara Ianniello
Coloured by Valentina Taddeo & Jesse Heagy
Lettered by Zen


     Grace is determined to protect magic in all its forms from a world still locked in their technological ways, but she is not outwardly looking for a fight. Minerva, on the other hand, has amassed a strike force from around the globe and is ready to face this strange new danger. And now, she has a target--Rainier’s realm at Devil’s Tower!

     They weren't kidding this really is the biggest story that they've told yet. The opening here is a great way to look back at the history of the franchise thus far and for new readers it is a boon and for long-time fans it's just a beautiful reminder. Just to look back and see what Malakai has been through as young man and to have survived it none the worse for wear, seriously, just makes me think he is much more impressive. Also to see how far he's come and how much he's grown up, whether he was ready to or not, is a nice thing to see.

     J.T. Is an incredibly good, strong writer and he understands how a story should be structured. The way he utilises the story & plot development and weaves it with the character development, like a Twizzler or a Red Vine, that is carried along the pacing is so well done. One of the things that I found to be very enjoyable is the dialogue between Mal and P.J.. This to me is how two best friends are not only going to talk to each other but who have each other's back in a way that says the bonds of friendship they have have made them family, brother's if you will so that looking out for each other is as instinctive as it gets.

     With folks like Defence Minister Cordella who needs friends or more apropos enemies when you've got her. I don't like this woman and I don't think we are supposed to. She is motivated by something that puts her at odds with the situation and that's dangerous plus she's also power hungry another trait that spells potential disaster. Add into that those she has paid to be brought to her side, otherwise some of them wouldn't have the right motivation.

     I love the interiors that we are seeing here. There is something about the linework that is so classically comics and yet is has this stellar attention to detail while managing to add this manga-ish feel to the book. P.J.'s hair and the wings, and Rainier himself help fuse the genre's together like we saw in Yu Gi Oh. Good grief seeing Abel and all the linework on him is a complete wow factor. The way that we see the composition inside the panels through the perspective, angles and utilisation of backgrounds show this wonderfully talented eye for storytelling. Also I'm madly wild with how we see the inking done and how they finish the linework perfectly. The colour work here is outstanding! From lights of all kinds and the brightness in the hues it just stands out and draws the eye. The way we see the colour work define musculature's is sensation and the colour blocking is utilised effectively and even some colour gradation brings this life.

     It is nice to see Vanyss again even if she's with Rainier at this point in time. Why Grace is with him though is beyond any true reasoning I can see. I mean let's think about it for a moment, she wants to protect magic, she unleashes magic into the world through Mal as she betrays him, then she runs to Rainier who wants to yield all the magic and rule the world. Saying he's reformed, she is taking him at his word and wants him to change her mind on their past. So that the ending plays out like it does sends my head spinning faster than a kid on a sit-n-spin! This is just a damn fun read.

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