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Today's reviews!

Reviews for 19-12-21 
​Reviews for 18-12-21 Reviews for 17-12-21 Reviews for 16-12-21
​Reviews for 15-12-21 Reviews for 14-12-21 Reviews for 13-12-21
​Reviews for 12-12-21 Reviews for 11-12-21 Reviews for 10-12-21
​Reviews for 09-12-21 Reviews for 08-12-21 Reviews for 07-12-21
​Reviews for 06-12-21 Reviews for 05-12-21 Reviews for 04-12-21
​Reviews for 03-12-11 Reviews for 02-12-21 Reviews for 01-12-21

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The BeQuest #4

6/28/2021

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The BeQuest #4
Aftershock Comics 2021
Written by Tim Seeley
Illustrated by Freddie E. Williams II
Coloured by Jeremy Colwell
Lettered by Marshall Dillon

    The epic conclusion as the War Party converges on Washington, D.C. to stop the Mad Monk and his American Acolytes from murdering a god!

    I’m a little sad that this is the conclusion to the arc but then again that doesn’t mean that won’t ever be another, not with how this one ends.  I really have enjoyed the way that we’ve seen this story play itself out.  What with the council “punishing” Warlock and his war party by sending them to Earth to thwart Dylan and his men by working with Relic.  Now it has been fun to see the group acclimate themselves to life in this realm so that the much needed humour and the action/adventure blend together absolutely beautifully.  What I appreciate is that this could have been put into another issue but Tim wisely said that the entire thing could and should be done in four and why drag things out when they don’t have to be.  I would’ve enjoyed it but that’s purely for selfish reasons and it shows why I’m not a writer of stories.

    I really like the way that this is being told.  The story & plot development that we see through how the sequence of events unfold as well as how the reader learns information is presented exceptionally well.  The character development that we see through the dialogue, the character interaction as well as how they act and react tot he situations and circumstances that they encounter.  What makes this even more impressive is that the party knew what they were getting themselves into and to see this happen as it does is fantastic.  How everything works together to create the story’s ebb & flow as well as how it moves the story forward is incredibly well achieved.

    I greatly appreciate how we see this being structured and how the layers continue to grow, evolve and strengthen, heck there’s even one that begins anew and these are all dependent on the avenue explored.  I love the extra depth and complexity that is added because of how we see the characterisation and how the party absolutely becomes a family in nearly every sense of the term.  How everything works together to create the story’s ebb & flow as well as how it moves the story forward is so perfectly achieved.  

    I am in love with Freddie’s work here.  This has his style stamped on it but for whatever the reason it feels so fresh, new and different to me.  It is like an evolution of his work.  The linework is phenomenal and how we see the varying weights and techniques being utilised to create this level of detail work is astounding.  I wish we saw more backgrounds but with the composition within the panels being what it is and how they bring depth perception, this sense of scale and the overall sense of size and scope to the story more than makes up for that.  The utilisation of the page layouts and how we see the angles and perspective in the panels show a masterful eye for storytelling.  The colour work is absolutely brilliant.  The various hues and tones within the colours being utilised to create the shading, highlights and shadow work shows such a gorgeous eye for how colour can and should work.
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    This has been fun from the get-go.  Sure it’s violent but then any world set in a dungeons & dragons style setting generally is and while this doesn’t always translate into the Earthly realm it does more than have its moments.  So long as they go after folks, see beings or creatures, from the other realms or bad guys from the Earthly realm and I don’t think you’ll have that large a problem from the general public should they learn of what’s going on.  Law enforcement well that’ll be another story entirely.  Still what this does is open up a world of possibilities for more stories to be told. 

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GiGa #4

6/28/2021

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GiGa #4
Vault Comics 2021
Written by Alex Paknadel
Illustrated by John Lê
Coloured by Rosh
Lettered by Aditya Bidikar

    Finally reunited with Evan, Aiko reveals a secret that will shake the city to its foundations. Meanwhile, the Order's persecution of the Dusters passes a bloody point of no return. Allegiances switch and battle lines are drawn as the terrible truth of the Giga's origins is finally revealed.

    Well this issue certainly has it all that’s for sure.  Secrets, lies, manipulation and intrigue all surround one characters actions both in the past and present and it could spell complete and total upheaval for the world as Evan knows it.  Is there anything he can do?  Not likely but knowing this brave young man he’ll try something and I cannot wait to see what that will be.  I love what Alex is doing with this story, he brought Aiko back into his life after such a long time and she’s not the same person she used to be as she’s so much worse.  This is what happens when friends lose touch, sometimes you can pick up right where you left off other times its like you never knew them at all and unfortunately this is the latter.  That Alex engages the reader in such a strong and familiar way, familiar to everyone, is a testament to his skill and talent.

    I am a huge fan of the way that this is being told.  The story & plot development that we see through how the sequence of events unfold as well as how the reader learns information is presented exceedingly well.  The character development is phenomenal thanks to how we see the dialogue, the character interaction as well how they act and react to the situations and circumstances they encounter.  The pacing is superb and as it takes us through the pages revealing more and more of the story we are taken on a journey through some amazing storytelling.

    I appreciate how we see this being structured and how the layers within he story continue to grow, evolve and strengthen or new emerge depending on which of the ongoing or new avenues open up.  These layers contain some stellar characterisation as well as help work with the main arc to keep the story moving and all of them add this depth and complexity to the story.  How we see everything working together to create the story’s ebb & flow as well how it moves the story forward is achieved extremely well.

    I cannot get over how good the interiors are.  The linework is incredible and how we see the varying weights and techniques being utilised to create the detail work that we see is really rather extraordinary.  Backgrounds are extremely well utilised throughout the book and how they enhance the moments while also working within the composition of the panels to provide depth perception, a sense of scale and the overall sense of size and scope to the book is magnificently rendered.  The utilisation of the page layouts, seeing Aiko and the city scene in her body, and how w e see the angles and perspective in the panels show an incredibly talented eye for storytelling.  The colour work is brilliantly rendered.  How we see the various hues and tones within the colours being utilised to create the shading, highlights and shadow work show a superb eye for how colour works.
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    This book has been pretty amazing from the get go and somehow Alex has managed to take each issue that comes out and raise the level of storytelling for each one.  If this is at or near the apex then I cannot wait to see what’s in store for the next one as it should be off the charts or at least raised to a sound level 12!  With some amazing storytelling & characterisation wrapped up in some creative and dynamic interiors this book is about to explode and if you haven’t been along for the ride just yet you need to make sure you get yourself a ticket ASAP!

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Chariot #4

6/27/2021

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Chariot #4
AWA Upshot Studios 2021
Written by Bryan Edward Hill
Illustrated by Priscilla Petraites
Coloured by Marco Lesko
Lettered by Andworld Design

    The Chariot was a Cold War-era secret government project to provide its star agent with a weapon unlike any other in the form of a supercharged muscle car. It sank into the ocean decades ago, and the agent along with it. Now, a petty criminal looking to reform his life has stumbled upon the Chariot, and he's about to find out that the agent's consciousness is still controlling it in this synthwave thriller.

    I still think Gillian has something up her proverbial sleeve and Sadie is on the right track with that.  She is sinking her claws into Jim and pushing him to react instead of think and when one doesn’t think the consequences have a way of rearing their ugly head in ways you won’t see coming.  It really should go to show that while Gillian’s sister may be willing to kidnap a child to lure them to her what is Gillian willing to do in her own right to leave the car and gain a body of her own?  Sisters share more than blood they also share genetics and sometimes a lack of scruples can be considered genetic in nature or at the very most a product of their environment and if they both were raised together  than it probably means they share more than a few common traits.

    I am enjoying the way that this is being told.  The story & plot development that we see through how the sequence of events unfold as well as how the reader learns information is presented exceedingly well.  The character development is absolutely bloody delicious thanks to how we see the dialogue, the character interaction and how they act and react to the situations and circumstances they encounter.  The pacing is superb and as it takes us through the pages revealing more and more of the story we are taken on a fast paced thrill ride.

    How we see this being structured and with how the layers within the story continue to grow, evolve and strengthen, not to mention emerge anew depending on how and which avenues get explored is really nice to see happen.  How everything works together to create the story’s ebb & flow as well as how it moves the story forward is achieved exceptionally well.

    I am a fan of the interiors here.  The linework is fantastic and I think I may be super impressed with the coloured linework as well as seen from inside Gillian’s world.  I love the fact that Jim has a hairy chest that leaves me chuffed to bits.  How we see the attention to detail through the varying weights and techniques is really well rendered.  I’d like to see more backgrounds but I get the whole inside the car where it’s not exactly conducive to that still we get some great depth perception, sense of scale and the overall sense of size and scope to the story.  The utilisation of the page layouts and how we see the angles and perspective in the panels show a marvellous eye for storytelling.  The colour work is brilliantly rendered.  The various hues and tones within the colours being utilised to create the shading, highlights and shadow work shows a great understanding of how colour works.
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    I am pretty impressed with the multiple angles the various characters have within this story, well except for Sadie though I have begun to wonder if she wants Jim back.  The complexity of the story on the whole is so well thought out and executed by Bryan that it engages the reader beautifully.  This really is a superbly written story with tons of great characterisation and striking interiors that makes you question everything you see and yet want to take the ride of your life with Jim.

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Shadecraft #4

6/27/2021

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Shadecraft #4
Image Comics 2021
Written by Joe Henderson
Illustrated by Lee Garbett
Coloured by Antonio Fabela
Lettered by Simon Bowland

    Zadie discovers the truth about Shadecraft and what happened to her brother Ricky a year ago. Can Zadie pull off a desperate gambit to get her brother back? And does he even WANT to come back??

    This issue is absolutely brilliant!  With Zadie not trusting her parents enough to talk about everything she’s been going through she could’ve saved herself a world of hurt if she had just opened up.  That however is what teenagers do right, think their parents would never understand, bottle it up and look for guidance elsewhere.  Hindsight as they say is twenty twenty and while I understand completely where she’s coming from everything we see in this issue is one pound of crazy after another and from the looks of things there’s no stopping this from happening anytime soon.  What Joe does with this story is keep the reader on their toes as there is no discernible way to even guess at what is going to happen next.  This is phenomenal to me because it not only shows how talented and skilled of a writer he is but that he’s taken steps to write something that he wants to repeatedly wow the reader time and time again.

    I am thrilled with the way that this is being told.  The story & plot development that we see through how the sequence of events unfold as well as how the reader learns information is presented exceptionally well.  The character development is bloody brilliant as well thanks to the dialogue, the character interaction as well as how they act and react to the situations and circumstances they encounter.  The pacing here is superb and as it takes us through the pages revealing more and more of the story and keeping us glued to the pages as we’re hit with surprise after surprise.

    How this is being structured and how the layers within the story continue to grow, strengthen and evolve not to mention emerge depending on which avenues are explored is magnificent to see.  The layers contain some intense characterisation and background information that works with or surrounds the main arc as they add depth and complexity to the story.  How we see everything working together to create the story’s ebb & flow as well as how it moves the story forward is achieved exceedingly well.

    I love the interior artwork we’re seeing here as well.  The linework is fantastic as it’s clean, crisp and with the varying weights and techniques it brings out the detail work sensationally well.  Now I wish we’d see more backgrounds being utilised, I get that the shadow of her brother needs a sleeker surface, or does it?, but when we see them being utilised they enhance the moments beautifully and the provide some nice depth perception, a sense of scale and the overall sense of size and scope to the story.  The creativity and imagination that we see is fantastic as well and the shadows that are utilised to create things, creatures etc, are really inspired.  The utilisation of the page layouts and how we see the angles and perspective in the panels show a remarkably talented eye for storytelling.  The colour work is equally as gorgeous to see.  The various hues and tones within the colours being utilised to create the shading, highlights and shadow work is impeccably rendered.
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    The scene at the dinner table really sums up why left unchecked anger isn’t the solution to family squabbles, nope just best to get it all out in the open.  Still it is the perfect catalyst for this family to finally sit down and actually talk to one another and finally be honest about what is happening.  Better late than never right?  Still with the way that this is being brilliantly written and with such amazing interiors it almost makes you wish that Shadecraft were a real thing one could possess.  

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Vietnam Horror #4

6/27/2021

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Vietnam Horror #4
Behemoth Entertainment 2021
Written by Massimo Rosi
Illustrated by Vito Coppola

    After arriving to find the entire encampment is engulfed in flames, Adrian looks to find any survivors. Soon he’ll find one, but what’s left of him might have already been lost. And just outside of the encampment awaits the demon of the mountain, ready to pursue them at all costs.

    I have to say that this issue is amazing for a myriad of reasons although that it is the final issue makes me incredibly sad.  I mean the supernatural craziness that happened on this island to these soldiers defies any sense of logic and that we saw that giant spider like create emerge from that man’s body last issue really was one of the most horrific images I think I could have imagined seeing and of course that was just the beginning of the end as it burst out into the camp sending a flurry of activity everywhere.  This sets up this issue beautifully and what we see here may not be what I was expecting to see but it is the logical conclusion that the story needs to have.

    I absolutely love the way that this is being told.  The story & plot development we see through how the sequence of events unfold as well as how the reader learns information is exquisitely presented.  The character development that we see is phenomenal thanks to how we see the narration, the dialogue, the character interaction as well as how they act and react to the situations and circumstances they encounter.  The pacing here is superb and as it takes us through the pages revealing more and more of the story you feel as if you know where this is going to go but Massimo just says “hold my beer” as he takes us through another avenue.  It’s a great thing to see too because being surprised as often as we are is what makes him so great.

    I really appreciate the way that we see this being structured and how the layers within the story continue to grow, evolve and strengthen.  It is within these layers where the strong characterisation takes place as does the recounting of what was seen and why there is a ship called in for a rescue.  These bits add so much depth and complexity to the story its amazing to see.  How everything works together to create the story’s ebb & flow as well as how it moves the story forward is perfectly achieved.

    The interiors here are bloody mindbogglingly brilliant!  The linework is exquisite and how we see the varying weights and techniques being utilised to bring about this level & quality in the attention to detail is astonishingly well rendered.  Black & white is the hardest medium to work in and Vito makes it look like child’s play.  The way that backgrounds are utilised throughout is genius and enhances the moments and it provides us with depth perception, a sense of scale and that overall sense of size and scope of the story.  The utilisation of the page layouts and how we see the angles and perspective in the panels show a masterful eye for storytelling.  The creativity and imagination on display here is brilliantly rendered what with the bodies in the water and how we see the rescue team react to what they find on shore.  
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    This works well because it’s set in a place where superstition, magic and the unknown play such huge roles in how the American soldiers see the world they’ve been thrust into.  Even the locals find themselves at the mercy of legends and folklore come to life.  They say war is hell but hell doesn’t hold a candle to what those on this island have found themselves in.  This really has been a fresh new take on the horror genre that doesn’t rely upon the usual tropes and instead feels new and original.  This is so expertly written and so stunningly illustrated and it shows that Massimo and Vito have long careers ahead of them and Behemoth is emerging as a force to be reckoned with.

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Summoners Legacy #3

6/27/2021

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Summoners War Legacy #3
Image Comics/Skybound Entertainment 2021
Written by Justin Jordan
Illustrated by Luca Claretti
Coloured by Giovanna Niro
Lettered by Deron Bennett

    After last issue’s stunning turn of events, Abuus Dein faces off against rogue summoner Voss Ayers in a battle for the ages!

    I love this book and honestly these two kids need to find a way to not only work together but kind of grow up and realise that the world is a much harsher and more dangerous place than either of them have had the opportunity to experience in their short lives.  Last issue shocking cliffhanger ending definitely sets the stage for them to grow faster than they’d like after all they are full of optimism and confidence in ways that only teenagers possess.  So I am going to look forward to seeing how this issue changes them as the series continues.  This is what Justin does though he writes a story and uses the emotional and practicality of it to get the reader engaged and invested in it before you yourself have realised that its happened.  That he understands when and how to maximise the affects of said story at just the right moment is one of the many reasons I admire him as a writer.

    I really like the way that this is being told.  The story & plot development we see through how the sequence of events unfold as well as how the reader learns information is presented exceptionally well.  The character development is incredibly strong thanks to how we see the dialogue, the character interaction as well as how they act and react to the situations and circumstances that they encounter.  The pacing is superb and as it takes us through the pages revealing more and more of the story it is easy to get caught up in what we see.

    I like how we see this being structured and how the layers within the story continue to grow, evolve and strengthen.  It is within these layers where the characterisation is strongest and where we learn about the people in this story.  This is also where we see the extra depth and complexity really have an opportunity to shine.  How everything works together to create the story’s ebb & flow as well as how it moves the story forward is achieved exceedingly well.

    With the very nature of this story being what it is it should come as no surprise that this feels like something along the lines of say Cardcaptor Sakura making it feel almost like American Anime.  It is perfectly suited for this story plain and simple.  The linework is sensational and how we see the varying weights being utilised to create the detail work is extremely nice to see.  I wish we’d see more background but in all fairness this is outdoors and there isn’t a lot of places for backgrounds to be seen.  Still because of the creatures and the nature of the characters we get some dynamic depth perception, sense of scale and the overall sense of size and scope to the story.  The utilisation of the page layouts and how we see the angles and perspective in the panels show an extremely talented eye for storytelling.  The colour work is beautifully rendered.  How the various hues and tones within the colours are being utilised to create the shading, highlights and shadow work shows a great eye for colour and how to utilise it for maximum effect.  That giant gem creature and how the colours within it are seen is just a stunning display.
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    I like that this story isn’t dragging out and that what we see has the right pace to it so that all the bits the kids need to experience are happening and the ramifications of what see here will continue into the next issue.  This is so well written and illustrated and deals with some tough issues and yet somehow finds a way to remain upbeat and interesting.

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The Old Guard: Tales Through Time #3

6/27/2021

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The Old Guard: Tales through Time #3
Image Comics 2021
Passchendaele
Written by Brian Michael Bendis
Illustrated by Michael Avon Oeming
Coloured by Taki Soma
Lacus Solitudinis
Written by Robert Mackenzie & Dave Walker
Illustrated by Justin Greenwood
Coloured by Daniela Miwa
All Letters by Jodi Wynne

    The superstar POWERS team of BRIAN MICHAEL BENDIS, MICHAEL AVON OEMING, and TAKI SOMA takes on the immortals! It's the '70s, and Andy stumbles straight out of battle to come face to face with the last person she ever expected to see! Then, DAVE WALKER, ROBERT MACKENZIE, and JUSTIN GREENWOOD (COMPASS) task the team with an assassination on the night of the moon landing!

    What a heartwarming and delightful surprise this first story is.  I mean the odds are astronomical that she’s stumble into where she did and all this story really makes me do is want to see more of how this all came about.  What we see is so well thought out and executed and while Zues calls Andy mamma after the brief flashback we see here opens up a new side to her that I have never seen before.

The interiors here aren’t to my liking but then they don’t really have to be I suppose.  They are too chunky and more generic than I care for and Andy could’ve been any woman from anywhere there was nothing discernible about her at all.  If anything I liked the flashback moments more than the main story at least those gave us an understanding that it was Andy,  The restaurant on the other hand was fantastic with all those lines with a very stylised seventies-ish demeanour to them are fabulous.

The dialogue, the character interaction and how they act and react to the situations and circumstances really do wonders in fleshing these characters out.  The blast from the past and that Andy didn’t know how to be a mother actually fits with how we see her.  I almost wanted to cry when he called her mamma that’s how well this first one is written and just how good Bendis can be when he writes like no one is watching.

Ah a lovers quarrel leads to a little separation during the moon landing.  This is the second story.  While we never really learn what the spat is about it doesn’t really matter because it is what it is.  I do like how we see both these arcs playing out simultaneously as Joe and Nicky are half a world away from one another during such a monumental event happens.  I think of the aspects of this team is no one else on the team gives a damn they love each other, they are mishpucha after all, no they do their darnedest instead to get them to patch things up.  It really is a heartwarming story and one that showcases what’s possible when you just love your friends and who they love doesn’t matter.  

    I really like the artwork for this one.  The linework is great and the little details such as Joe’s nose is extremely distinctive and makes him extremely recognisable.  The linework really is clean, crisp an strong and the attention to detail.  The utilisation of the page layouts and how we see the angles and perspective in the panels show a marvellous eye for storytelling.  The colour work too is extremely well rendered.
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    I love these and even though each one could’ve been a full-length story on its own makes me long another full-length adventure.  These are some of the best characters from different walks of life and different eras and to see them utilised all the skills they’ve learned since become who they are is something I long to see again.  These are great little fillers while we wait for a four to six issue arc.

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Becstar #02

6/27/2021

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Becstar #02
Mad Cave Studios 2021
Written by Joe Corallo
Illustrated by Lorenzo Colangeli
Lettered by Joamette Gil

     Oblivious to the fact that they are being tracked by Ozgar and his Shadow Syndicate goons, Becstar and the Restal-08 crew make their way to the living crystal planet of Nephrite. There, they hope to discover Anyssa's location and find the missing piece to this intergalactic puzzle.

    I like this for a myriad of reasons and that’s something of a galactic treasure hunt is among those reasons.  I love how this issue opens up with a flashback to Bec and Anyssa’s last time spent alone together.  This is the clue to finding Anyssa and the creations gauntlet and the girls must head there if they are going to discover Anyssa’s location.  With a tracker on their ship the girls don’t have much of a head start on Ozgar but what lead they do have is the Luck Dagger, the Clairvoyance Rod and the knowledge of where they need to look for the beacon to Anyssa.  With Paprika joining Bec and Sally the dynamic has changed but in all honestly I think that Pap reminds Bec of herself and that’s why she’s harder on her than she really needs to be.

    I am in love with the way that this is being told.  The story & plot development that we see through how the sequence of events unfold as well as how the reader learns information is presented exceptionally well. The character development is phenomenal thanks to the dialogue, the character interaction as well as how they act and react tot he situations and circumstances that they encounter.  The pacing here is superb and as it takes us through the pages revealing more and more the story, past and present, we find ourselves caught up this adventure like we were a part of Bec’s crew.

    I am enjoying the way that this is being structured and how we see the layers within the story continuing to grow, strengthen and emerge depending on what avenues in the story are explored or open up.  These bits with the past and present really give us a greater understanding of Bec and why she’s so dang cranky.  These bits also work to add such depth and complexity to the story.  How we see everything working together to create the story’s ebb & flow as well as how it moves the story forward is achieved extremely well.

    The interiors here are cute.  Yes they have a certain amount of charm and charisma and yes they have a more all-ages kind of underground feel to them.  The crazy expressions faces evoke feelings of anime and I’m not sure how much of this I like but overall it all seems to fit seamlessly into the story.  I do wish we’d see more backgrounds, i think there are too many blank ones throughout the book because when we do see them they really enhance the moments and as they work within the composition of the panels bringing us depth perception, sense of scale and the overall sense of size and scope to the book is marvellous to see.  The utilisation of the page layouts and how we see the angles and perspective in the panels show a very talented eye for storytelling.  The colour work is beautifully rendered as well.  How we see the various hues and tones within the colours being utilised to create the shading, highlights and shadow work is extremely nice to see.
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     I do like that this is more of an all-ages title than you’d originally expect it to be.  That Bec is a young woman who despite her actions is a very complicated and smart individual who knows that these relics need to be destroyed or her old pal Mordecai will use them to rule the known universe.  This is fun, and fun is what we don’t see enough of in comics right now so this holds a very unique spot on stands and it screams out to be read by everyone.  With strong writing, diverse and interesting characters and some truly unique interiors this is what is going to brighten up your day time and time again.

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Jules Verne's The Lighthouse #3

6/27/2021

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Jules Verne’s Lighthouse #3
Image Comics/Anomaly Productions 2021
Written by David Hine & Brian Haberlin
Illustrated by Brian Haberlin
Coloured by Geirrod Van Dyke
Lettered by Francis Takenaga

    PART THREE – SECRET WAR
     The ruthless Kongre and his pirates get their hands on the ultimate weapon of war then put the sole surviving Lighthouse crew member, Vasquez, on trial for her life! With Moses the glitchy nanny bot as her defence counsel, what could possibly go wrong?

    The idea that Vasquez would get a fair trial from these pirates is laughable and we all knew that except the nanny bot who thought he’d get to make a difference as providing her defence.  I really am loving this story so far it has been told in such a way that we get to see the viewpoints of all the character instead of one or two.  It’s pretty impressive too considering how large the cast of characters are in this right now.  It is also really nice to finally learn what it is the pirates are after and it is kind of scary to think of the possibilities.  That the boys have been able to get the reader to become engaged and invested in this story to a a great degree is a testament to some amazing talent and skill.

    I am very much enjoying the way that this is being told.  The story & plot development that we see through how the sequence of events unfold as well as how the reader learns information is presented exceptionally well.  The character development that we see through the dialogue, the character interaction and how they act and react to the situations and circumstances is extraordinarily showcased.  The pacing is superb and as it takes us through the pages revealing more and more of the story we’re kept glued to the pages.

    I appreciate how we see this being structured and how the layers within the story continue to grow, strengthen and evolve with new avenues opening up as well.  These layers contain some of the stronger characterisation like seeing the Bot not being able to shut up and saying things that are inappropriate which just adds a layer of humour to the story.  What this does is add extra depth, dimension and complexity to the story.  How we see everything working together to create the story’s ebb & flow as well as how it moves the story forward is perfectly achieved.

    The interiors here are mindbogglingly gorgeous.  I love seeing how detailed and extraordinary computer artwork can be nowadays.  The linework is exquisite and how we see the varying weights and techniques being utilised to create this level & quality of detail work is astonishingly brilliant.  The utilisation of backgrounds is marvellous as they not only enhance the moments, bring us a futuristic look and feel to the place but also as they work within the composition of the panels to bring us depth perception, a sense of scale and that overall sense of size and scope to the book is phenomenal.  The utilisation of the page layouts and how we see the angles and perspective in the panels it shows a masterful eye for storytelling.  The colour work is equally as brilliant to behold.  The various hues and tones within the colours being utilised to create the shading, highlights and shadow work is extraordinarily rendered.  Plus there are moments that are meant to draw your eye and make things pop and it does this so dramatically.
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    This is a brilliantly told story thus far and I don’t see it slowing down anytime soon.  There is a fantastic mix of characters and species that allow for great use of creativity and imagination throughout.  I also love the drama playing within Vasquez’s own mind about her ordeal in that war and to be confronted with survivors who were so disfigured from it it’ll be interesting to see if she can pull herself together and survive her current situation.  Provided the nanny bot doesn’t get in the way.  Extraordinarily told through the writing and characterisation that is surrounded by truly awe inspiring artwork, the Lighthouse  is one of today’s most intriguing offerings.

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Robin #3

6/26/2021

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Picture
Robin #3
DC Comics 2021
Written by Joshua Williamson
Illustrated by Gleb Melnikov
Coloured by Luis Guerrero
Lettered by ALW’s Troy Peteri

    It’s a beach party from hell! Robin’s mission to get to the heart of the League of Lazarus's inner workings has left him once again locked in combat with his fellow fighters, but never did Damian Wayne think it would lead to a beach-blanket cookout. What’s more dangerous than a life-or-death struggle for the all-or-nothing prize of immortality? Well, for Damian, it’s acting like a normal teenager for five minutes. And don’t miss the surprise confrontation with Damian’s number 1 competition, a mysterious fighter trained by the League of Shadows!

    This  continues to be something that surprises me time and time again.  I may not be a staunch fan of Damian but I am a staunch fan of Williamson’s and this issue demonstrates why that is.  He’s taken a character I've never liked and got me invested and engaged in his current exploits in ways I never could have imagined that I would.  There is one exchange in this book that sums up completely and utterly how to make the character appear more human, more accessible and much more likeable than I think anyone at all would have expected to happen.

    I am a great fan of the way that this is being told.  The story & plot development that we see through how the sequence of events unfold as well as how the reader learns information is presented exceptionally well.  The character development that we see through the dialogue, the character interaction as well as how they act and react to the situations and circumstances they encounter continue to flesh them out more as real blokes.  The pacing is superb and as it takes us through the pages revealing more and more of the story we star getting a much better understanding of the players in this little drama. 

    I greatly appreciate the way that we see this being structured and how the layers within the story continue to grow, evolve and emerge as new avenues open up and existing ones get further attention.  It’s within these layers that the characterisation and even friendships are being made that add such depth and complexity to the story and it humanises Damian even further.  How we see everything working together to create the story’s ebb & flow as well as how it moves the story forward is perfectly achieved.

    The interiors are pretty nice.  They tend to be more on the all-ages style for my tastes but they are well rendered nonetheless.  How we see the linework with its varying weights and techniques being utilised to create the attention to detail that we see is extremely well thought out and executed.  I do like how we see background being incorporated into the book and how they work within the composition of the panels bringing us the depth perception, sense of scale and the overall sense of size and scope to the book.  The utilisation of the page layouts and how we see the angles and perspective in the panels show a remarkably talented eye for storytelling.  The colour work is nicely rendered as well.  The various hues and tones within the colours being utilised to create the shading, highlights and shadow work is rendered beautifully.
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    To top things off we get this amazing cliffhanger ending that is quite the shocker.  Joshua manages to create something akin to a tennis tournament bracket format for this fight to the death.  This makes it seem much more random than I suspect that it is and the fact that Rose Wilson is there and not taking part in the tournament but is befriending Damian and trying to help him is one of the better aspects of this story.  The other budding friendship is surprising and yet completely logical.  I’m super impressed with the writing and characterisation that we see and with the interiors here we’re getting a chance to finally like Damian Wayne for the first time ever, well for me anyway.  Let’s just hope nothing comes along to change all that.

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