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Today's reviews!

Reviews for 19-12-21 
​Reviews for 18-12-21 Reviews for 17-12-21 Reviews for 16-12-21
​Reviews for 15-12-21 Reviews for 14-12-21 Reviews for 13-12-21
​Reviews for 12-12-21 Reviews for 11-12-21 Reviews for 10-12-21
​Reviews for 09-12-21 Reviews for 08-12-21 Reviews for 07-12-21
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​Reviews for 03-12-11 Reviews for 02-12-21 Reviews for 01-12-21

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Dead Inside #2

1/29/2017

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Dead Inside #2
Dark Horse Comics 2016
Written by John Arcudi
Illustrated by Toni Fejzula
Coloured by Andre May
Lettered by Joe Sabino

    Linda Caruso is investigating the murder of an inmate in the Mariposa County Jail. With a short list of suspects who can’t escape, she thought it would be an easy case to solve. However, as new evidence comes to light, she only gets further from finding an answer.

    There’s something to be said about this story.  Linda was a damn good beat cop who through hard work, determination and possibly a quota to fill made it to Detective.  Since then she’s been shuffled to her current assignment that was supposed to be an open and shut case.  If there’s something to be said for Linda it’s that she’s thorough and that isn’t something that people necessarily want to see when they think something’s open and shut.  So now she’s got more to prove than her skills as a detective and that inner drive well that’s just the start.

    In so many ways this is like a locked room murder.  The prison is a great place to tell a story like this too with the Warden thinking he’s in control and not wanting his reputation tarnished by this being something bigger than originally thought, or planned just adds a great dimension to the storytelling angle.  As Linda goes through what she has to do to solve this case we’re seeing that nothing is what it appears to be and that the prison holds secrets that many would like to keep buried.

    Meanwhile outside forces are also stacked against Linda.  Her reputation among them is of some consternation among her superiors.  It’s nice to see that the story is so well rounded and comes from angles that affect her.  Also it makes the reader think that perhaps there is something else afoot in that hierarchy that someone would like to keep quiet as well.

    Toni has a very unique style to his interior artwork here.  It’s got a very nice distinct style to it and his rendition of these characters are unique and interesting.  His use of page layouts through their angles, perspective and use of backgrounds do a lot to engage the reader.  The colouring from Andre continues to add to that unique flair.  There really are moments that capture the mind, imagination and surroundings in ways that are effective in throwing off the attention to what’s real and what’s a red herring.

    John’s storytelling here is sharp and smart.  I like the introduction of one guard who has more to hide than others and what his role in all this will be.  Is he going to be the smoking gun or a liability for someone else?  The signs show us that he’s involved but to what extent and under whose orders remain to be seen.  The routine, life and way prison life goes is something many of us don’t understand but if you think it’s the Warden and the Guards who run the place than more often than not you’ll be mistaken.

    It’s very smartly written whodunit that delves into these characters lives and motivations with an ease and simplicity that belies what’s really going on.  

​

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No Angel #2

1/29/2017

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No Angel #2
Black Mask Studios 2016
Created & Written by Adrianne Palicki & Eric Palicki
Illustrated by Ari Syahrazad
Coloured by Jean-Paul Csuka
Lettered by Jim Campbell

    Hannah Gregory finds herself suddenly burdened by the lies her father told in life even as she tries to unravel the truth surrounding his death. Meanwhile, the killer continues his mission to eradicate the Gregory bloodline, all of whom are conveniently gathered in one place for Hannah's father's funeral.

    There’s something about this story so far that is captured so beautifully.  Yes it focuses on the ideas of Angels and Demons and the interbreeding with humans to create Nephilim but it’s so much more than that.   As Hannah and Miriam talk about the life she and her father had that was unbeknownst to the entire family we see how the story has an impact.  That they aren’t trying to be preachy or push a religious belief about it all is one of those things that is amazing to see.  

    Equally as nice is the way that Adrianne and Eric have managed to showcase not only the positive but the negative of the story as well.  We open up this issue with the bad side of this whole issue.  I love that it made me wonder what would have happened had the young man not passed his father’s test.  Would there have been consequences that were more dire?  Also that it’s a chance to get to know the man who met Hannah last issue well that’s always a bonus.

    The way that this story is being told is not only extremely intelligent but it’s also very engaging and honest.  The belief or disbelief in the characters and the position in what we see and here is distributed nicely.  Hannah is being thrust into a world she knows nothing about and feels like she’s being punked, well initially.    As a result what we see in the reactions to the questions, answers and opinions expressed are genuine and feel honest.

    The interiors here are utterly marvelous as well.  The use of page layouts through their angles and perspective are extremely well done.  The backgrounds come and go and while i’d like to see more of them they too are used well.  The faces and facial expressions though are what really sell what the characters think and feel throughout the conversations they have.  Also seeing the wings or Azazel shows the creativity and imagination or Ari and Jean-Paul in how they bring them to life.

    Could there be a race of people who have wings of some sort, possibly.  Though throughout the course of man’s history we’ve elevated people to godhood to explain what was not so readily believable and I like that this falls into that category.  In just two issues i’ve found myself caught up in the what if’s, what could be’s and the idea there are strains in humanity that diverge to create an evolutionary hybrid of sorts.  It’s this kind of awe and wonder that comes from reading this that makes it not only worthwhile but enjoyable to read.

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Divinity III: Stalinverse #2

1/28/2017

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Divinity III: Stalinverse #2
Valiant Entertainment 2016
Written by Matt Kindt
Penciled by Trevor Hairsine
Inked by Ryan Winn
Coloured by David Baron
Lettered by Dave Lanphear

    Cold world war! Welcome to the year 2017?where the Soviet Union has spent decades as the world's reigning superpower and the Iron Curtain now encircles a planet riddled with war, strife, and oppression. Freedom is a thing of the past in the Stalinverse? So why can't Russian intelligence officer Colin King shake the feeling that something has gone terribly wrong? He'll put his freedom and life on the line to uncover the truth? Even if that means finding out whatever happened to the long-missing cosmonaut Abram Adams - the one man who just might hold the key to unraveling the dystopian world of today? This is no alternate reality?

    With the first issue and the side stories I’ve been wondering where Myshka has been and now we’re seeing her again.  While the pieces of the puzzle continue to show themselves Matt continues to play things close to the vest.  We know someone has altered the timeline,again, though this time we don’t know who but we’re seeing that it affects even Myshka after she and Abram already did this dance once before.  

    Now if there’s any question as to why Ninjak is among my all-time favourite characters they should look no further.  Matt’s love of him and showing us what he’s capable of here should answer any of those questions and more.  Also seeing him this issue take on Bloodshot and then gain an very unexpected ally well it just goes to show Matt’s writing ability.  The whole way this is crafted is beyond any kind of expectations I could possibly have had.

    Trevor’s laying down the pencils and showing off his eye for storytelling here is wonderful to see.  The use of page layouts through angles, perspective and use of backgrounds are phenomenal to see.  The attention to detail throughout is beautiful to see.  Plus the action sequence is well pretty smokin awesome.

    As Colin and his new ally work toward getting Abram to not only remember the way the world was but to wake up and help them it would seem Putin is putting his own plans into action.  

    This is strong, fun and interesting storytelling that we gravitate towards.

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Alien vs. Predator Life and Death #2

1/28/2017

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Alien vs. Predator Life and Death #2 (of 4)
Dark Horse Comics 2016
Written by Dan Abnett
Illustrated by Brian Albert Thies
Coloured by Rain Beredo
Lettered by Michael Heisler

    Unanswered distress calls to the orbiting Hasdrubal forced Captain Paget and her Colonial Marines to seek refuge in an Engineer pyramid on LV-223. They hastily fortified their position, expecting an attack from the Alien horde that seeks to claim the larval queen that was implanted in Chris, one of the survivors of a previous mission to the planet.  The attack came, but the timely arrival of Galgo—another survivor—and his Predator cohort, Ahab, turned the
tide of battle . . . just in time for Paget to discover that their distress calls were heard, just not by fellow marines . .


    With every issue of this that comes out, and by this I mean all the mini-series to date, Dan continues to impress me with his love, passion and understanding of this universe.  From the moment the Prometheus movie hit we’ve gotten a plethora of new stories set in the shared universe and it’s like a dream come true.  Dan’s ability to control the ebb & flow of the action along with the tension of the situations continue to mesmerise me as a reader.

    Last issue the Predator’s killed everyone on board the ship and landed planetside.  Now they head towards the survivors and I have to say the characterisation here is utterly brilliant.  Chris is a dream she’s just losing it while feeling the new Queen inside her and unable to stop laughing at the ridiculousness of their predicament.  Without some timely intervention the group would start an attack with the Predator’s sealing their fate.  Good thing Galgo and Ahab found them before Ahab’s people did.

    One of the things I really liked about this particular issue is that it totally feels like the calm before the storm.   Yes Ahab goes and has this thing with his people and that’s tension filled in itself but the humans aren’t a part of that.  They are helpless as they watch from their vantage point.  I like what actions they take and what they decide to do but somehow it feels like it’s a little too late for that action, but better late than never?

    Brian and Rain do some marvelous work here.  There’s this absolutely wonderful blend of detail and abstract going on here that give us an amazing look at the characters and the landscape.  I’m really rather impressed with how the characters look here and the emotion and feelings they give off.  The use of page layouts with their angles, perspective and even the strategic use of backgrounds all help tell us the full story.

    These runs of arc give me the same sense of excitement and adventure that i’ve come to associate with Dark Horse staple series, like Conan.  This is some of the more excellent storytelling in comics today between the situations, characters, characterisation and the dialogue we are treated to.  

​

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Wonder Woman '77 meets the Bionic Woman #2

1/28/2017

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Wonder Woman ‘77 meets the Bionic Woman #2
DC Comics/Dynamite Entertainment 2016
Written by Andy Mangels
Illustrated by Judit Tondora
Coloured by Roland Pilcz
Lettered by Lois Buhalis & Tom Orzechowski

    A sinister cabal known as CASTRA is causing problems in Washington, D.C. and elsewhere, bombing a building, threatening scientists, stealing experimental missiles, and plotting a jailbreak. The U.S. government agencies bring their operatives together, including Diana Prince, agent of the Inter Agency Defense Command (and secretly Wonder Woman) and Jaime Sommers, agent of the Office of Scientific Investigation (and secretly The Bionic Woman) to counter the attacks. Wonder Woman and the Bionic Woman are able to help, but the I.A.D.C. is breached by a mysterious villain, and the I.A.D.C. director, Joe Atkinson, is killed.

    After last issue I can honestly say I was a little worried about reading this issue.  While the concept is incredible and what fans absolutely go gaga over I thought the execution was off.  Thankfully this one is told better than the first issue was.  More story and storytelling and less of a fanboy doing a story feel and it’s very noticeable and appreciated in that regard.  

    Opening a book with a funeral is generally a sad occasion and while that’s still the case it is an opportunity for Jamie to talk to Wonder Woman and clear the air about the whole identity thing.   With it being a Jewish Funeral and sitting Shiva it was a nice touch that Wonder Woman spoke Hebrew as her way of paying respect.  That was something a lot of folks wouldn’t think to do.  

    I like the choice of enemies working within Castra.  While I don’t remember her on the television show using Dr. Cyber as the villain was a nice touch here and she ties in nicely with the most famous and well loved of the foes the Bionic Woman had.  This made it seem like a very natural fit for the two franchises to be teaming up on both sides.  Also the flair for the dramatic that comes more from the WW franchise is also noticed and that is kind of fun to see.

    The interiors here are extremely well done.  I like the use of page layout with the use of angles, perspective and even some backgrounds.  The likeness to the actors is nice and strong and still leaves room for interpretation.  Seeing the modified spin was nice though that flash effect could’ve been stronger as i barely saw it.  

    There are moments that the dialogue borders on the cheesy but overall it really works.  Like Steve’s wonder why WW never gave him a signal device and Diana’s explanation to the little quotes that remind us of an age gone by.  Plus their own references to their past adventures firmly places this in their timelines.  Also by the end of the issue I like that the two women act like old friends it adds a nice element to the story.

    Much stronger than the first issue was and that makes the fanboy in me happy.  With all the unique touches that make the franchise's fan favourites on display this one hits all the right notes.

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Grimm Fairy Tales #2

1/27/2017

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Grimm Fairy Tales #2
Zenescope Entertainment 2016
Written by Joe Brusha
Illustrated by Ediano Silva
Coloured by Jorge Cortes Grostieta
Lettered by Taylor Esposito of Ghost Glyph Studios

    Taking over after the death of her mother Sela, Skye Mathers is the new Guardian of the Nexus. With the help of Shang, her mentor, she is learning the extent of her new powers, and trying to figure out the mystery of her connection to the book of Fairy Tales. Now with her book, she controls a power she doesn’t fully understand, power that pulls her to where she is needed, to help others.

    On paper this sounds really good the reality of it is a little different.  The potential is here that’s for sure but the storytelling has a few too many holes in it.  Okay so this was a story about the Snow Queen but I think the opening was more interesting.  Skye and Lance talking about her life and what’s been going on and her adventure with the Werewolves was set up really well.  I think it would have made a nice example of what she’s going through especially for Lance.

    Then there’s the whole thing with Shang.  The mention of these characters from The Order of the Tarot sound interesting.  It does make us want to learn more about them and see them in action.  If they are going to be an ongoing threat that we see periodically until it’s time for Skye to go up against them i’m okay with that.

    I rather like the interiors here.  Ediano and Jorge do some magnificent work.  Grostieta’s take on the ice through those hues of blue are stunning!  The attention to detail here is wonderfully done and beautiful to see.  The use of page layouts through angles, perspective and the use of backgrounds really make the story pop on the page.   I’m a little weary of the costume choices here as they go backwards to that cheesecake stuff that seems basement dwelling fanboy in nature.  

    So there are a few things in this story that gave me pause.  While I like that the Snow Queen was back it would’ve been nice to know why and how.  Not to mention what was up with her being there and why she was hellbent on revenge.  Too many unanswered questions surrounding her return.  This should have been done in a two part story there’s so much here that we just don’t get in one issue.  More so since we open with things that don’t concern her return.  

    Joe has some good story ideas but sometimes I question his ability to execute them.  All the damage, destruction and the rampage the Snow Queen goes on is without rhyme or reason and that just doesn’t make sense to me.  Okay she’s back but why?  We also get no further clues as to how the book works or why it seemingly operates without Skye’s control over it.  Too many things going on without enough time being spent on any of them.

    The potential is here for great things I just think that it needs someone who can execute the ideas better.  

​

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Star Trek Green Lantern Stranger Worlds #2

1/27/2017

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Star Trek Green Lanterns Stranger Worlds #2
IDW Publishing/DC Comics 2016
Written by Mike Johnson
Illustrated by Angel Hernandez
Coloured by Alejandro Sanchez
Lettered by Andworld Design

    The last few Lantern Rings in existence are dying. Without a Power Battery to recharge the rings, the various Lantern Corps will be no more. Responding to a distress call from the Blue Lantern Saint Walker,Hal Jordan and the U.S.S. Enterprise arrived at a remote planet to find the remains of a Manhunter...And Sinestro and the Klingons waiting for them.

    Oh Hell to the Yea!  I am all for these folks putting out one six issue arc a year for the foreseeable future.  The blending of the two universes has been perfectly done by Mike and it has so much potential.  With the rings running low on charges and a new galaxy to explore and conquer and the discovery of a Manhunter it’s like i’m kid in a candy store with an all you can eat pass.

    One of the aspects that I’m really enjoying in all this is how Mike mixes the happenings of the two universes.  Atrocitus for instance he opens and closes this issue and how and what happens with him is fantastic!  It really does add another dimension to what’s going on here and then reminds us that the Star Trek universe has some interesting powerful villains of it’s own.

    The characterisation here is utterly fantastic.  Aside from Hal’s penchant to act without thinking, much like Kirk, there’s the way the DC characters are shown acclimating to this new universe.  With Carol’s new role, boyfriend and outfit a perfect example as is Hal’s reaction to seeing it.  Guy’s not really wanting to be an adventurer that’s a little suspect but then there’s more there than meets the eye and I cannot wait to see what Mike’s doing with that.  Otherwise having them fly around checking on things out of Starfleet’s realm of expertise is a great move.

    Angel’s interiors here never cease to amaze me.  I love the attention to detail here in the characters and the backgrounds it all has this great look and feel to it.  The use of page layouts through angles and perspective keep the adventure exciting and the mundane interesting.  I’m still impressed with how the Lanterns look one style and Enterprise crew their own so that they mesh but come across differently.

    With last issue’s find of a Manhunter the idea that OA might exist in this universe takes on new meaning.   It would be rather interesting to see the Borg and the Manhunters go at it but somehow I doubt that’s in the cards.  Still with Sinestro vs Hal for possession of the Manhunter what happens here is pretty great.  Plus we see what happened to Larfleeze and Saint Walker now i’m just waiting for the bearer of the Indigo Ring to see where she is in this new universe.

    If there was any question that this was going to be as awesome as the first arc then that’s been put to rest.  This is an amazing amalgamation of the two universes into something that should never end.

​

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World War X #2

1/27/2017

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World War X #2
Titan Comics 2016
Written by Jerry Frissen
Illustrated by Peter Snejbjerg
Coloured by Delphine Rieu
Translated by Edward Gauvin

    THE MOONBASE, 2017. AN ANCIENT SARCOPHAGUS SPLIT OPEN TO RELEASE A TERRIFYING ALIEN CREATURE! IN THE AFTERMATH OF THE CATACLYSMIC EVENT, ALL COMMUNICATIONS HAVE BEEN CUT OFF FROM EARTH. MEANWHILE BACK ON THE HOME PLANET, SCIENTIST ADESH KHAN DISCOVERED THAT THE SARCOPHAGI FOUND ON EARTH HAD BEEN MISINTERPRETED; THEIR MARKINGS WERE NOT IN FACT INSTRUCTIONS, BUT A WARNING... A WARNING OF TERRIBLE EVENTS NOW COMING TO PASS AS MORE OF THE SARCOPHAGI UNLEASHED THEIR PRISONERS. THE ALIENS HAVE BEEN HERE BEFORE, AND NOW THEY’RE OUT FOR VENGEANCE.  AS THE RESEARCH BASE IN FLORIDA ALSO WENT DARK, A MYSTERIOUS MAN NAMED HELIUS PREPARED AN ASSAULT FORCE. HIS ORIGINS AND AGE REMAIN UNKNOWN, BUT HE COULD BE HUMANITY’S ONLY HOPE!

    We open up this issue with a look at Helius and his past.  It isn’t an origin by any means but it does give us some insight into the man.  He’s kind of an enigma and one that has the perfect air about him to intrigue readers.  That look at his past plays a nice role in his present though it seems that at the time it’s an odd look.  It’s really the structuring of this story that makes me like it all the more.  I find the way that it flows giving us bits and pieces here and there, clues if you will, it keeps generating far more interest in the characters who are playing their roles in this drama.

    Adesh meanwhile is being held captive by a young woman who has handcuffed him to the steering wheel as she interrogates him along their journey.  The characterisation here is nicely done.  She comes across as something of a looney tune which makes her incredibly dangerous while Adesh talks about his work and discovery.  

    It’s in the Florida Everglades that our stories start to merge.  With Helius and his people going up against Kharis, one of those aliens who broke free of his sarcophagus, Adesh and his mysterious captor and the discovery of Adesh’s wife Tara.  This is a pretty darn good confrontation too.  This is science fiction at it’s finest, expect the unexpected and be marveled by what is revealed.  It has all these elements that you hope for but never think of before you see them.  The kind of imagination and creativity on display through the story here really does go that extra mile and puts the fantasy aspect back into science fiction that we’ve been missing for so long.

Speaking of imagination and creativity the interior artwork is a wonderful example of that as well.  The use of page layouts through their angles, perspective and strategic backgrounds really bring us to these moments beautifully.  The aliens, the people and the use of cities as scenery and locations really capture the minds eye.  

The way this book ends after the confrontation in the Everglades really amps up what the world is going through.  It has that sense of doomsday, excitement and the need for a hero to arise and save the day in ways that energise you.  This is what the classics used to do to me as a reader and it’s great to see that once again.  

​

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Loose Ends #1

1/27/2017

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Loose Ends #1
Image Comics 2017
Written by Jason Latour
Illustrated by Chris Brunner
Coloured by Rico Renzi

    No one seemed to notice Sonny Gibson as he stepped back into “The Hideaway,” a dusty little honky-tonk nestled off the Carolina highway. But before the night was over, Sonny would be on the run—from the law, from the criminals, even from himself.

    I dunno I think i’m on the fence about this one.  It has this whole air about it that is intriguing and the interiors are actually very well done and yet I felt a little lost at times.  So let’s break it all down shall we?

    I really like the flashback and how it’s done by this team.  The story says something about Sonny and the artwork is much cleaner and crisper than the now part.  Also the blue hue is a fantastic touch I kind of wish the entire book had been done like this it has a more stand out quality to it that makes you want to know and see more.

    Sonny is at this bar because there’s a girl there.  Classic story actually something bad went down between them he’s kind of stalking her to win her back and she wants nothing to do with him.  I get it it’s cool and Jason does a nice job in getting all that across without even going into details so that’s impressive.  

    So while Sonny and Kim talk outside a couple good ole country boys are inside the bar with the other waitress and two stories are playing simultaneously.  Both extremely well told by Jason.  Then something happens it kind of feels out of the blue but looking back on it I guess we should’ve seen it coming from the conversation.  Honestly I had expected something different to play out here and seeing this go down this way well okay.  

    What happens sets the stage for the next three issues.  The next flashback though is what got me a little confused it seemed to come out of nowhere and be really random.  I’m not sure what role they play and the beginning of the flashback with the crashed car where that fits into that story.  

    I kind of get why the end of the bar scene happens it’s understandable to me.  

    The interiors for the present have a much different style than those from the flashbacks and that’s a shame.  I liked the detail in the flashbacks more there was a definite sense of style and flair in what we see compared to the now.  There’s great detail in the presents use of backgrounds and i’m a huge fan of that but it feels like two different artists at work.

    On the one hand I want to see where Jason is going to take this, on the other I feel like I already know.  What’s going to set this apart?

​

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Micronauts Annual 2017

1/27/2017

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Micronauts Annual 2017
IDW Publishing 2017
Written by Cullen Bunn
Illustrated by Marcelo Ferreira
Coloured by David Garcia Cruz
Lettered by Tom B. Long

    I’m such a fan of what Cullen has been doing with this franchise.  It’s another case of where it’s Hasbro property that has appeared at other companies before but this is my first time reading it.  IDW did merge all the Hasbro properties into one universe which is fantastic in my opinion, see animated movies please.  Usually i’m a fan of the Annual as a kind of stand alone adventure that’s too big to be told in one issue in the run.  Cullen has decided that the annual while being that big oversized adventure should tie into the series and i’m more than okay with that.

    We open up here with a recap so if you want a great story that can introduce you to the series go ahead it’s worth it here.  The recap brings us to where they are currently, which happens to be on Earth and their priority is to find a way back to the Microverse.  The Entropy Cloud is threatening to destroy their home but it’s been that way for a long time and that isn’t going to stop anytime soon.  However on Earth a sentient time chamber has convinced them to go back to the Microverse and has a way to get there.  

    This is the story about whether or not they go home or if Earth is going to become their new home for the time being.  Cullen uses an old play in doing that here and while I should feel that’s kind of tired it’s very well done.  While the premise is strong here I really like the continuing characterisation and the wildly different looks that we get in this issue.  I like the way we see them from very different angles one where they are currently and one that could be from a possible future.  It does however showcase one thing they have in common throughout and that’s that they do have a tendency to fight first and ask questions later.

    Marcelo and David do some very nice work on the interiors here.  The blend of humanoid and mechanical work really well in the design.  The use of page layouts through angles, perspective and use of backgrounds really work well to bring the reader into the story.  The way they manage to slightly tweak the looks of the characters is pretty impressive and makes them just different enough to show what they’ve been through and familiar enough to know who they are.

    The one thing that worries me with this whole story is that there will be two versions of Micronaut teams running around on Earth.  With already learning that there are colonies of residents from the Microverse on Earth having given them the potential to find both refuge and enemies I think that’s enough.  To have another adventuring team so close to these characters would be overcrowding in my opinion.  So here’s hoping that we are only left with only one main adventuring team.

    Fun, adventurous and daring Cullen tales the tale of how the decision is made.  The Microverse or Earth either way they will continue to find ways to help their people and a way to stop the Entropy Cloud.  

​

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